"You are Vengeance, You are the Night. You are ... ?" Super's Vigilante Game (Open)

Rkhet said:
A sugguestion, tweak Lia's collar a bit: it's filled with high-powered explosives. If she tries to remove it, it blows up. If a keyword is spoken to it, it blows up. Three people knows the keyword: Granson, Darkstrike, and Steffanie (Darkstrike told her the keyword when he knew they'd be hanging around together - seems he doesn't trust Lia THAT much. Nobody else knows that she knows, though.)

Before you ask: yes, Battle Royale. Also Deus Ex.

I took some kind of failsave for granted ;) didn't even think if mentioning it. I won't even decide what exactly Darkstrike's hold on her is. She doesn't know and he never threatens her with it. They are both smart enough to realize that he's the boss and that's that. If Kalanyr ever wants to put on the preasure I don't mind if he comes up with whatever he thinks is fitting.
 

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I'll give Ranger Rick some more time in case he wants to pitch something but so far:

In
Mia (1 BP (Background) + 1 BP (Introduction of some interesting characters)) *Side note: More details on the other characters in the into would be nice.
Brickhouse (1 BP (Background) + 1 BP (Fleshing out the City))

Since I'm giving Ranger Rick 24 hours anyone else that wants to flesh out their background some more/make it more detailed, etc is welcome too. Yes there are 2 other characters who are in at the moment, but it was a close decision, so I won't say who it is until I get Ranger Ricks concept or bow out or 24 hours pass.
 
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Radiant, if you end up not deciding to go with Lia or if you're interested in still playing in a similar game, I'm ressurecting the old Hellboy/BRPD game on the Nutkinland/Nothingland boards with the basic rules Karl Green set forth + my own style if you're interested. Just doing recruiting right now. Linkage: http://www.nothingland.com/forums/showthread.php?t=1829

(Pardon me Kal for the plug, I'll edit it out after Radiant sees it if you like)

Meh, my guys not necessarily a solo type guy, he'd be willing to work with others as long as they weren't blatantly immoral and what not :) Esp. for a common cause, of course.
 

Sollir Furryfoot said:
Radiant, if you end up not deciding to go with Lia or if you're interested in still playing in a similar game, I'm ressurecting the old Hellboy/BRPD game on the Nutkinland/Nothingland boards with the basic rules Karl Green set forth + my own style if you're interested. Just doing recruiting right now. Linkage: http://www.nothingland.com/forums/showthread.php?t=1829

(Pardon me Kal for the plug, I'll edit it out after Radiant sees it if you like)

Meh, my guys not necessarily a solo type guy, he'd be willing to work with others as long as they weren't blatantly immoral and what not :) Esp. for a common cause, of course.

thanks for the invitation and yeah I'd like to try that. Just need to wake up, get some breakfast and get an accout on that board. But I'll stick with my character for this game and come up with something new for the B.R.P.D if that's allright with you.
 
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Kalanyr said:
I'll give Ranger Rick some more time in case he wants to pitch something but so far:

In
Mia (1 BP (Background) + 1 BP (Introduction of some interesting characters)) *Side note: More details on the other characters in the into would be nice.
Brickhouse (1 BP (Background) + 1 BP (Fleshing out the City))

Since I'm giving Ranger Rick 24 hours anyone else that wants to flesh out their background some more/make it more detailed, etc is welcome too. Yes there are 2 other characters who are in at the moment, but it was a close decision, so I won't say who it is until I get Ranger Ricks concept or bow out or 24 hours pass.

Sorry, I am definetly bowing out. Sorry to cause a delay.
 

Alrighty, the character is more or less done, just need to bounce a few things off Kal and see if he's kewl with it all. A pic which resembles him to about an 80% degree of accuracy for those who are interested:

 

Kalanyr said:
I'll give Ranger Rick some more time in case he wants to pitch something but so far:

In
Mia (1 BP (Background) + 1 BP (Introduction of some interesting characters)) *Side note: More details on the other characters in the into would be nice.

here you go:

Mr Taggert: is the "nice old man" in her life. He was a guard in Nocturne Cities for a long time and even lived to retire. After they lost 3 of their men to her murderious rampages she was kept in total isolation but somehow Taggert managed to work with her without getting killed. First he realized that she simply has to hunt every few weeks or goes into a frenzy. Her werewolf blood can't be denied. Even then she is still dangerous but the simply fact that Taggert beliefs everyone deserves to be treated like a person and a minimum of respect realy brought him through the time. And even though she was never someone to speak much Lia foudn that having someone to talk is nice after so much time alone. Taggert would have made a good priest, not becuase he likes to preach but because he has very comforting presence and is a good listener. He almost never judges people, just helps them figure out what they feel themselv. Since he's retired he lives in a bad part of the city and Lia sometimes drops by to visit him. She's not fast in making friends and even though she would never admit it she feels more than a bit lonely and out of place in a city that's 20 years past her time. Normaly she hunts bigger fish for Darkstrike but she at least tries to go through his part of the neiborhood a few times a week to show some thugs they're not welcome (as a possible connection or meeting possibiltiy with Brickwall).
*thinking he's someone like Spawn's old lady for her...*

Darkstrike (Lia to Taggert):
"I am the Night. I am shadow. I am revenge. You're kind has infested this city for too long!"
Yeah that's Darkstrike. All buisness with serious problems I'd say. Guess he had reason for it. Lot's of monsters loose in the city and the worst have even been human. I am not into excuses for what I did. But even then, you should have seen the massacre in that school...
It was a bad time and my bet is that the guy had some personal involvement in those tragedies too. Maybe got a loved one killed or something. You know how these vigilantees are. All screwed up and that's coming from me. But boy he could fight. He doesn't tell me much even now but I think they experimented with some combat drugs on him. That's probably why he got the shakes now too. I've seen him train. the guy is fifty now and still rocks but with his breakdowns he's gota stay at home and close to a doctor. Still that's nothing to back then. Used to laugh about that black cape routine and all but let me tell ya you don't laugh then your caught in the damn thing. I once saw him dodge a damn bullet. He can see your finger twitch before you even shoot. Don't look at me like that, wasn't me. Don't do guns. He used to have all these throwing kinves and wires too. You know, rooftop swinging and what they do. Never got that, I just jump but then I am just that bit stronger than a girl should be... . Bet the criminal underground had the party of their lives then he retired. You sometimes here some of them joking about the old man and silly times. Don't believe a word of it. They can make as many black cape jokes as they like, back then everyone was affraid of him.
You're right, old fears won't keep them in line today. But he knows his buisness. If he couldn't cut it on his own he came up with a way around it. I got the nasty feeling I am his way around his age. They don't know it yet but it's as good as if he's back on the street so they'd better get their seatbelts tight. Cause I'm even better than he was.

Darkstrike is admitedly so cliche vigilante that it hurts but I expect that from the 80s. He still has access to all police computers and now acts as Lia's information broker, telling her who to catch and how to get around the problems. He's not so filthy richt that he doesn't have to worry about money at all but he was smart enough to keep an old cache of gold one of his enemeis dug out once so he lives in the most upscale area, has a secret lair right behind an 8 stories screen in a scyscraper and the most advanced tech money can buy.
He's a bit rough but nice and realy has no tolerance for what he considers "villains". That includes Lia but saving your kid can do wonders for your tolerance. That and 20 years of prison which have been a very real punishment doesn't make him forget it but he is willing to give her the chance he promised and at least consider that she might have changed.
*that stuff does not have to bring any advantages. I mostly plan on using his voice for funny conversations and you can throw in usefull hints you want through him thenever you need an excuse to get them into the game.*

Steffanie: Daughter of a legend, Steffanie had a black belt in TaekWonDo then she was 15 and knows her way around computers that most people don't even know exist. Still she has no superhuman powers and her father is more than thankfull that she never wanted to get into the same dangerous buisness. She she loves to help out and since Lia saved her sees her as the big and very touch and independent sister she never had. For her the horror stories of the past are just that, she wasn't even born back then. If she tries to be like her any more both her dad and Lia will get more than worried.
quote:
"Come on you look great."
"These pants are way to tight, don't you people have any decency today?"
"What you're affraid?"
"Yes, how the heck do you kick people in this?"
"Sigh, I realy have to explain that clubing thing again don't I?"
*That girl is the super hip teenager who makes both her dad and Lia look real out of date sometimes. She is also the funny side roll who occasionaly forces Lia into bad situations by confronting her with parties, fashion and the normal life in general. She's a nice person but for an old werewolf it's realy hard to have a persistent kid sister...*
 
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Well, as it would seem that Kal is a bit busy to take a look at the character I'll just post him now:

Someone
(real name: Jon Reis)

Stats- (40)
Body 8
Mind 6
Soul 6

Health 130
Attack 9
Defense 7

Attributes- (60)
Attack Combat Mastery 3
Combat Technique 5 (concealment, judge opponent, lightning reflexes, two weapons x 2)
Defense Combat Mastery 3
Features 1 (good looks)
Gadgets 3 (mechanic/custom shop and two apartments above, tricked out motorbike, carbon combat knives and modified coat to hide them in)
Hightened Awareness 2
Item of Power (2) (Armour (partial, called shot to halve protection) 5)
Jumping 2
Massive Damage (unarmed) 2
Massive Damage (knives) 2
Mind Shield 5
Special Defense 1 (pain)
Special Movement 5 (balance, cat-like, light-footed, untrackable, wall-bouncing)
Tough 3

Defects- (6)
Nemesis 1 (Alice, Queen of Hearts)
Significant Other 2 (Alice, Queen of Hearts)
Skeleton in the Closet 1 (secret identity)
Skeleton in the Closet 2 (past thefts)

Skills- (34)
Everyman Skill Group 2
Street Skill Group 2
Technical Skill Group 1
Adventuring Skill Group 1
Ranged 2
Unarmed 2
Melee 2

Description:

Ivan is a reasonably handsome gent in his late twenties; about 6 foot tall, exceptional physical fitness, shaggy short black hair, green eyes, tanned complexion and seemingly permanent 5 o'clock shadow. He comes across as fairly mercenary in his attitude but he's a pretty kind hearted guy in truth. His taste in casual clothing isn't all that special. A lot of tshirts with the names of bands, or funny/offensive pictures and phrases. He'll wear one of them with a pair of baggy jeans and possibly a hooded jacket if it's cold.

When Ivan is Someone, his dress code only differs to the degree that it's a very specific variation of the same outfit. He'll wear a fairly meaningless tshirt, unlike his normal ones. Often a plain colour or with a symbol of some sort. Over the top of that he has a tactical combat vest, made of reinforced kevlar with ceramic inserts, very solid stuff. The rest of his clothing; a dark blue hooded jacket with 'Someone' lettered across the back, a grey cap, his dark baggy jeans, his boots, even the piece of cloth he uses as a mask, has all been reinforced with armour grade kevlar. Not as protective as the vest itself, but any improvements on the vest trickle down to the rest of his gear. The hoody is also modified to hold a number of carbon combat knives hidden within, not that that's the only place he keeps them, it's just the easiest place to keep a large number of them and still have them accessable.

History:

Jon's story starts with his parents. His father was an exceptional young gentleman, hailing from an afluent background. One day he met a young woman who really seemed different from all the others he had met, but she was in a terrible state with a lack of money and a drug addiction. Nonethless it was this young woman who would later be Jon's mother, and Jon's father did all in his power to raise her standard of living, cure her ills and give her a better life. They got married and were very happy.

In time they had a son, but it was shortly after that that Jon's father was killed in a car crash. No foul play, just an unfortunate event. What made matters worse was that there was complications with the will, and the family of Jon's father despised Jon's mother, thus she ended up back on the street with a young boy to raise. It was here that Jon grew up, but he had a lot of his father in him, so he seemed born to succeed at whatever he aimed himself at. Over time he mastered his domain, but to a nearly superhuman degree. He determined that since the streets were what was at his fingertips it was there that he would excel, and thusly he directed himself towards a criminal, verging on villainous lifestyle.

All the while though his mother relapsed into her previous addiction. Though Jon himself didn't mind the revenues drugs would bring in, he never dabbled in the stuff himself and was always trying to get his mother off drugs. It didn't help though, and eventually his mother died from drug related illness, taking with her what could have been the last moral anchor Jon really had. She had never really told him much about his father. Things escalated somewhat from here, as criminal activity was all he had left in his life. He became 'Someone', and gang wars and burglury were his thing. He was a minor villain, inconsequential in the greater scheme of things, but really making waves in his little pond. The transition from Jon to Someone was quick, and people didn't notice that Jon was Someone, so he went with it. Someone became the quasi-villain, and Jon was the guy most people knew to be full of experience and advice on street matters.

Someone's waves attracted bigger fish, and by the time he was twenty years old he was battling other minor villains for control of his little piece of territory. Of course, he was an exceptional challenge to defeat. He had honed himself into a fighting machine over time. There was nothing supernatural about him but he had focused his potential into a razor's edge, and had effectively become some kind of modern day street ninja.

He was stubborn, and as time passed his competitors came to grudgingly respect the niche he had carved himself, but without truly villainous activities under his belt he was overlooked as the prey of heroes. Jon was starting to get tired of what he was doing and the double life he was living. Sure he had focused himself and was now lord of his little domain, but the satisfaction was only superficial. He eventually relinquished control of the area, Someone suddenly disappeared and with the wealth of his years of crime, Jon bought a mechanic shop and the couple of apartments above it, using the skills he had acquired in stripping down cars and such to now legitimately fix them instead. But this was too mundane and he was still bored, if not more so than before, but at least he didn't feel as though he was wasting his life.

During his mid twenties Jon was the apathetic bystander to the crime going on around him that everyone knew him to be. Old friends would often come to him for advice or to get him to hang onto things for a while, noone really saw him as an enemy or a threat because he had only ever offered people advice. On the odd occasion that he may have been holding onto something for someone and people saw it as an opportunity get that something easier than at any other time, they discovered they were sorely mistaken.

Then Alice showed up on Jon's doorstep. Alice, Queen of Hearts, was a mercenary who worked for various villains who were willing to cough up the dough for her expertise. She had emmigrated (*cough* fled *cough*) from England and while looking for somewhere to live had heard Jon Reis had an apartment to let and was willing to turn a blind eye to less than legal activities. Jon thought she was cute, and was all too happy to have her rent out the apartment as the extra income would have been very helpful. Thus Alice, Queen of Hearts, came to live across the hall from Someone, who had disappeared from the spotlight about five years ago.

For a year or so Alice was very successful, and the two of them became good friends. Jon's door was never locked, and Alice was welcome to come and go as she pleased. It was common on her evenings off work for them to share take-out food and watch DVD's. Jon rather enjoyed having Alice around, she was different from the other villains he had come to know while growing up as she didn't really have villainous intentions, she was marketing her skills to a target audience who was all too happy to pay good money for skilled help. One evening though, she didn't get home when she was expected to. This got Jon a tad worried, but it wasn't the first time she was late, often her employers may have needed her to stay on a bit longer. It was the next day that Jon turned on his television to find out that Alice, Queen of Hearts, had been arrested but subsequently escaped from custody about eight hours later. A little while later she returned home a little flustered but otherwise alright.

This was a turning point in Jon's life. He came to the decision he liked having Alice around enough that he didn't want her being slapped around and dragged off by heroes, but on that same note he wasn't about to go out and take on the city's heroes, as either conclusion to a scenario like that would really suck (and he was highly unlikely to win). So he decided the best way to keep her from harm was to do it himself, he did have those exceptional skills he had worked up years ago after all. Jon decided that he would potentially play nice vigilante in the hopes that none of the nastier ones got a chance. So the next time Alice went out, Jon went to work. Someone's outfit came back out of the old chest in the attic. He modified his gear, and got any extra gear he wanted through old contacts. A few weeks of carefully timed 'rust removal' activities and he figured he was back to where he was with Alice none-the-wiser to his plan.

And so it came to be that Someone returned to Nocturne city, with the sole (and slightly confusing) purpose of preventing Alice, Queen of Hearts, from doing her job and doing it before the more well-known heroes got the chance to foil her activities. Now Alice wasn't an ignorant girl, she had heard the stories of the minor villain who had suddenly disappeared some time ago, but for him to reappear and start focusing on preventing her doing her work was confusing and infuriating. She'd head home though and a (somewhat tired and bruised looking) Jon would cheer her up and not be bothered if she couldn't make this month's rent.

It didn't stop there though, there was an occasion where Someone went to foil another of Alice's activities and showed up at the wrong location but at the right time. Ironically enough, he had arrived at the right location to foil the plan of some other minor villain who he had actually fought with back in his gang days. Someone shrugged, figuring he might as well foil this fellow's activities because he didn't want to have come here for nothing. He beat them up like old times and made an anonimous call to the cops, before disappearing back home. Reflecting back on it, he realised it felt good. There was the aspect of utilising the skills he had spent years working on, and using them for something which could be construed as good. He was... satisfied with what he had done. Vigilante work began to grow on him, and Someone became a (confusing) name associated with the random beatings of evildoers around the city ("Someone foiled my plans again!" "Who?"). Of course, this only confused Alice more when while he turned other villains in to the cops, his main priority was keeping her away from them. And he spent a lot of time on it.

Thus Jon came to live across the hall from his nemesis and best friend. How long he would be able to maintain the balancing act is uncertain, as he's been able to hide or lie about the injuries inflicted by Alice and other villains for a few months now. Alice is a fan of guns, and no matter how good Jon is it's only a matter of time before he has to try to explain a bullet wound that he can't hide. He's also gotten behind on his work schedule as a mechanic, and by preventing Alice from doing her job he's killed a significant part of her income, and damaged his own further by not worrying about having her pay rent during this 'rough patch' as she calls it. Being a vigilante makes him feel good, and allows him to protect Alice from other do-gooders, but it's driving her up the wall by preventing her earning money the only way she knows how, and she's getting worried by Jon not being able to work as much, and his seeming constant tiredness and frequent injuries (and it's only the ones Jon can't hide that she's considering). Jon is at odds, he does his best but he can't decide whether it would be better for Alice to be happy or to be safe. How long he could continue this lifestyle though is a matter he hasn't given any thought to yet.

 
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Sorry for the off-topic-ness again, but Kal/Radiant there's still enough room in my other PBP game if you're interested. Hoping to start later this week sometime, I can introduce you later if necessary but it would be cool to at least get a char concept sometime soon :) Thanks ahead of time!
 

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