"You are Vengeance, You are the Night. You are ... ?" Super's Vigilante Game (Open)

Yeah better. So so not a team up.

So far the concepts I have seem to be:

Ghetto guy who can become one with stone/brick/cement.
The Zombie Avenger.
Chosen of Heaven.
Government Hired Assassin.
Former Thief Martial Artist turned Vigilante.

I don't think I'd want to be in the same room as them for more than 2 minutes let alone expect them to work together.
 

log in or register to remove this ad



Kalanyr said:
Yeah better. So so not a team up.

So far the concepts I have seem to be:

Ghetto guy who can become one with stone/brick/cement.
The Zombie Avenger.
Chosen of Heaven.
Government Hired Assassin.
Former Thief Martial Artist turned Vigilante.

I don't think I'd want to be in the same room as them for more than 2 minutes let alone expect them to work together.

yeah that is what I was thinking two minutes ago then I read it. This will such a lovely group to have dinner with. But since everyone is so screwed they might work together better than could be expected.
Since I will be busy the whole day tomorow I'll throw in my concept now. I just hope I can match the "charm" of the rest ;)
It's a reused concept from an older game that lasted only for one chapter so anyone who played in Karl Green's Hellboy game might regocnize this nice girl.




The heavy steel door opened slowly, squeaking in protest. Two men stepped in and it shut after them. From the inside they could here heavy bolts being set in place. It did indeed sound like a final closing and younger man looked around nervously. The old guard held a calming hand on his shoulder.
"Don't worry boy, she's tame, didn't have an incident in a dozen years."
The younger man just shrugged and looked around. Instead of the cell he would have expected behind the door with was a stone cave and a pretty big one at that. He could see tunnels spreading from this main cave in five directions just at first glance.
"If she is to be of any use to us we don't need her tame. Your reports said this is still a dangerous prisoner."
He takes another look around.
"And why is this place so huge?"
The old guard just shrugs again.
"You just worry 'cause your suit looks out of place here. You desk people are all the same. What did ye think? We've been holding her fer longer then you lived and animals need place to run. She's more happy and we don't loose people then she's not agitated."
Brushing some falling dust from his brand new leather jacket the young man steps into the nearest tunnel just to show he is not affraid.
"Comfort for prisoners is not our priority. How dangerous can someone be after so many years in here? I'm sure this is a waste of..."
He stops in midsentece then his foot gets stuck in the remains of some animal. In the darkness it is not easy to make out but it looks suspiciously like a deer.
"She didn't kill that did she?"
Again the old guard just has a shrug for him.
"Sure did. We throw in some wild beasts here so she can knock herself out killing them. Needs that every few month or goes into a real frenzy. Not nice to see that."
With an effort the younger man pulls his foot out of the remains.
"You feed her with living animals Mr Taggert?"
"Sure we do, she hunts it down so fast you can't even see it sometimes. Some guys have used this to get rid of unwanted pets that way too. Don't ye give me that look, she wants it that way. Doesn't even touch dead food. Sometimes eats some salad and vegetables though, I guess that's the human part."
"You sound very comfortable considering that she killed three guardsmen in her time here."
"Told you it's different now. Caged animals and stuff. Plus you just have to show some respect then everything is fine. Lia!!!"
The younger man nearly drops his briefcase as Mr Taggerts shout. It is followed by a moment of uncomfortable silence. The old guard relaxes and leans on the cave wall while his companions eyes dart around nervously, trying to make out more in the gloom. At first he doesn't see a thing but then a figure emerges from the darkness. It is about the height of his waist and strolls along on four legs. Before he can get a better look the form changes. The sound of breaking bones rings through the place and fur draws back as the creature changes form. It sure must be painfull but it never looses stride, now coming forward on just two legs. Then it finally steps into the light it is a women in her early thirties. Her face looks quite young but her long grey and silver hair make her appear somehwat older. She is wearing simple grey pants and shirt and walks barefoot on the cold stone. The most remarkable thing is the fresh blood running down her chin and her soft smile reveals some more on her teeth. Her voice despite being friendly allways sounds like a soft growl lies behind it.
"Guten Tag meine Herren. Mr Taggert, I have just eaten but if that is for me it is much appreciated. I would have prefered a women though, you know my tastes."
The young man grows pale there he stands while the guard just laughs.
"Is that a way to treat your first visitor Lia? This is Mr Granson and he insisted to speak to you personaly."
Her smile grows broader at that.
"Now how could it be more interesting than the chance to finally hunt some real prey."
To his credit the young man catches himself fast and speaks with more authority than any of the other two would have expected from him.
"Ms Schneider I will not tolerate any more of your threats. I come with a propasal but that is much too good for the likes of you but if you continue to act like this I will just leave and let you rot in this cave. How long have you been here? Alomost twenty years I have been told. I am your only chance to avoid doing it all over again. How long can you expect to live? Another hundred years perhaps? I don't think you want to spend a whole century as a prisoner. And all this..."
He waves around the cave
"Is just generosity from the state. We could arrange to have you put in a cell with about two meters in each direction for the rest of your life. Or just execute you like you derserve anyway. Have I made myself clear?"
She growls and long canine fangs slide out, spreading her mouth slighty open but she even takes a step backwards before she sits down crosslegged on the floor.
"I'm listening."
With a casualy flick of his hand he throws a glittering object in her direction. She almost catches it before she notices it is silver. Her eyes glow in a soft yellow as she adapts them to the darkness. And she almsot can't believe they are working as they should. In the dirt right in front of her lies a throwing knifes with spread falcon wings adorning it's handle. The weapons Darkstrike, her arch nemesis from so long ago used.
"My employer is willing to offer you a deal. He still as a lot of connection and if he pulls enough strings with old friends you just might get out of here. Under certain conditions of course."
"What conditions?"
"Someone needs to be found and while time is not kind to most people it seems to leave you remarkably unaffected."
She just glares at the young man from the ground.
"You miserable misfits want me to be your hunting dog."
Now it is his turn to smile.
"Now didn't you do that job before?"
Again she just stares at him but in the end she shrugs and her shoulders sink down in resignation.
"You win drecksack."


Powers: Lia is a werewolf, giving her slightly increased strengh, speed and endurance. Basicaly she can do the usualy vigilantee stuff. Run on rooftops and beat up bad guys. She can also change into the form of a huge gray wolf but that's just for show and special effects. She ages slowly but that porbably won't have any ingame effect either.

Concept: Vigilantee on a leash. Lia has been released by the urging of her past enemy, the hero Darkstrike. His daughter was taken hostage by some simple old robbers and to his dismay he found that none of his old contacts still had the edge to solve the problem. In the end he was so desperate he turned to his enemy. A good judge of character he asumed she might actualy have learned something in her time in prison and thankfully was proven right. She caught the girl back and now the two have an "agreement". She stays free and lives out her urge to hunt on the criminal underground of nocturne city.
The basic idea is a twisted version of the mentor-hero relationship you see in series like Batman Beyond or Birds of Prey. Lia is not a murdering monster but she once was one and still isn't the nicest person you could meet. But she actualy starts to like helping people and it certainly beats prison. She's wearing a special necklace that Darkstrike uses to communicate with her and help her out with information and which he could of course use to track her and have the cops on her tail if she decides to go rogue.

quotes:
A black dressed women leaps from a rooftop and knocks out a thug as she lands. Her hand goes to her necklace and her silent voice speaks through hte receiver in her ear.
"Ok, the guards should be right behind the next door, remember, they are not involved so no injuries. We don't hurt innocents."
"You don't."
"Oh yeah and Steffanie was asking if you want to come watch a movie with her tuesday."
"Do you have to ruin my bad guy routine like that?"
"Don't think I appreciate that my kids going out with someone like you either. But face it no one buys your monster act anymore."
She can't help but smile.
"One day I'll eat her just to prove you wrong. But in the meantime I'll settle for kicking some drug dealer buts. At least their kind is still affraid of me."
 

*Blinks*. Concept Love. So far this one is definitely in.

Since I believe I've gotten at least a concept from everyone ( The Martial Artist is Festy_Dogs, got his in IRC for those of you trying to do the match up). I'll start to go through and pick the 4 I like best. If anyone wants to let me know that whats posted so far is rough and something more detailed/polished/pink/whatever is coming feel free and I'll hold off for a while.

I'll give people 24 hours to let me know before I start choosing.
 

A sugguestion, tweak Lia's collar a bit: it's filled with high-powered explosives. If she tries to remove it, it blows up. If a keyword is spoken to it, it blows up. Three people knows the keyword: Granson, Darkstrike, and Steffanie (Darkstrike told her the keyword when he knew they'd be hanging around together - seems he doesn't trust Lia THAT much. Nobody else knows that she knows, though.)

Before you ask: yes, Battle Royale. Also Deus Ex.
 

Name: Brickhouse

“The city is my home, I feel its rhythm, the rumble of its traffic, the footfall of its people, I taste the blood upon its streets, I am part of the city – it is who I am”

Brickhouse does not remember much about his past only the few fragments that he can peice together. The only thing he is sure of is the rainy night when he emerged from the blood splattered wall at the back of a forgotten alley and looked down at the scattered bodies that some killer had left behind.

He remembers the acrid taste of the blood soaked stone and the confused memories that filled his head; the face of an old woman that he called mama, the Community hall down at Oceanside, the face of another man yelling at him to run, and the flashing lights of the cop car that chased them into the alley, the sound of gunfire, the pain and the taste of blood and then there is darkness.

That night after emerging from the wall Brickhouse lumbered out of the alley and down the street where in the reflection of a storefront window he first saw what he was. He had the shape of a man 6’ 8” tall, broad and imposing. His eyes shone black, his hair hung in cable-like dreads and his flesh was the hard russet red of moulded brick, not a man but a monster

“What am I?” he asks of the world and he heard no reply. Thus he fled the street heading for the only place he could remember as a safe abode, the Oceanside Community Hall. The next morning he was found huddled in the corner of the Community Hall by the Community Director Pastor Ivan Small.

Ivan claims to recognise Brickhouse as someone he went to school with 12 years ago, a youth named Peter Haku. Peter Haku was of Tongan descent and raised by his grandmother in the Oceanside community. His grandmother gave him a strict upbringing trying her best to keep him out of the gangs that dominated the area. Peter had been training at the Community center to be a boxer and had been competing in amateur boxing tournaments. Then one day his trainer was found dead, shot down in an alley and Peter was nowhere to be found.

Peter returned to his Grandmother to find her in a state of dementia and their neighbourhood degenerated as warring gangs and dealers took over. Brickhouse has taken on a role of guardian making sure the gangbangers and dealers don’t take away what little turf the community retains.

Standing 6' 8" tall Brickhouse is an imposing figure with the ability to meld into rock surfaces (including brick and concrete). His flesh takes on the composition and density of stone.and changes to look like the relevant material (bricklike if he melds with brick, concrete if he melds with concrete etc). Whilst melded Brickhouse gains heightened sensitivity to his surroundings, able to identify vibrations in the surrounding rock and even sense violence and bloodshed taking place nearby

Stats (50 points spent)
Body: 14
Mind: 5
Soul: 6

HP: 100
Attack: 8
Defense: 6

Attributes 36

Brickhouse has the ability to meld into stone (including brick and concrete) structures taking on the consistency of the stone. Alternate Form 4 (36 pts)+40Pts

Whilst merged he is able to feel vibrations including footsteps in and around the structure and can detect feelings of violence and agression nearby. In particular Brickhouse has an attraction to blood which acts like a beacon to him.
Heightened Senses 3 (3pts) +8 Sixth Sense 3 (3pts) (detect violence, blood)

Brickhouse can re-emerge within 20 ft of the structure he melded with provided there is an unbroken rock connection between both points
Teleport 2 (10pts) 20 meters within stone

On re-emerging Brickhouse's flesh takes on the same colour and cnsistency as the rock he was merged with, including increase density, weight, durability and strength
Mass Increase 3 (24 pts) – Mass x6 Immovable 3 Armour 3(+30) Super-strength 3 (+12)

It takes up to 3 days for such a tansformation to wear off and allow Brickhouse to return to 'normal'.

Defects (5pt):
One-way transformation 3 (stone skin lasts for 3 days)
Significant Other 2 (Grandmother)

Skill Groups (20pt ):
Everyman 3
Street 3
Detective 2
Adventure 1

Combat Skill Groups:
Unarmed 1 (2 pts)

Points Spent: 106
Points Remaining:

**************

Heres a draft I starting to think of him as an Urban analogue to the Swamp Thing 'Plant Elemental', the numbers might be wrong so let me know.

Oh and I thought having him emerge as a result of the blood spilt by Solanum (the Zombie) might be an interesting link - somehow the same force animates them both!

I know having him as guardian of the ghetto is cheesy but after all the pyscho-killers we we're getting I thought it would be refreshing to have a 'good guy' on the team:)
 
Last edited:

RobotRobotI said:
Unfortunately, we're not allowed to make Flash or Superman-style characters. You wanted normal humans or weak-supernatural heroes. They become police officers, people who would get locked away and turned into experiments become Superheros. =P

I was thinking of a speedy "flash" guy.

Maybe I need to bow out. I am comming in to cold to figure out anything.
 

Err nope. A flash guy is fine. Well unelss you try to duplicate Wally's current powers in which case you'll run out of points. But something of that genre is cool.
 

Nice Tonguez, I like that one.

Just a couple of things. Unarmed 5 isn't boxer in training, 5 in skills indicateds the very very elite, the "best in the world " (not at Boxing but at unarmed fighting in total). A boxer in training probably doesn't even have 1 rank, an actual boxer probably has 1, most profressionals probably don't exceed 3 ranks. The same applies to other skills but some background fudging fixes any of this as easily as changing the skills.

To pretty much steal the descriptions form the book 1: Well-Trained (Moderate Training and Practise) 2:Professional (Significant) 3: Veteran (Extensive) 4: Master (Exhaustive) 5: Grand Master (Unparalled)
 

Pets & Sidekicks

Remove ads

Top