Unseelie
First Post
Limper said:Crothian and Henry: Your fighters aren't doing insane damage by level 10? How much are yours doing? Ours are terrifying by lvl 10... between Power Attack and the effects of Improved Critical (rage, specialization, high str... etc.) they do 50+ all the time.
Yup... that's the case in our game as well. I've seen our mainline fighter pull off a Cleave because of forcing a MDT check, which it failed.
I'd say that something that scary happens roughly once every 1 to 2 sessions.
Between SR, Elemental Resistances, and saves I find it difficult to get a spell through most of the time... maybe our foes are better buffed than standard... I know they have a level or two of classes added in more often than not. I cant find enough feats to get the punch I need.
Elemental Substitution: Sonic is your friend if you're running into lots of creatures with elemental resistances. While there aren't a lot of critters that are vulnerable to sonic damage, very, very few are resistant to it either.
Also, if you're casting large amounts of direct damage spells, seriously consider Spell Focus: Evocation. You'd be amazed how much of a difference that +2 makes.
There's also Spell Penetration from Magic of Faerun(?) I believe...
Also, don't ignore spells like Ice Storm that don't have a save.
Finally, avoid multiclassing into anything that doesn't add a caster level.