cignus_pfaccari
First Post
I'm not trying to bust balls but back in 'the day', love 'em or hate 'em, every month Dragon magazine usually had 'Class Acts' that had some game mechanics for your character based on some type of role. Online Dragon is so far behind the game in supporting the latest innovations that it's a damn shame and reading the editorial there, sounded like they would continue to remain behind.
I remember what got me to unsubscribe to the print version.
When, under Paizo, all the player-focused stuff got crammed into the four "power source" columns at the end, which were one page each...maybe two, with art.
And, far more often than you'd think, consisted of spell lists.
Online Dragon has never gotten that bad, to me. There's not always something I want in a current issue, but at least it hasn't been devolved into a Dungeon adjunct.
Brad