Clint_L
Legend
Okay.
@AlViking, I had to calm myself before responding because you wrote something profoundly upsetting and derogatory about my child, but I know that you did not mean to do so and so I am extending you grace.
What I wrote about intepretations of the arbitrary attribute scores used by games like D&D being totally subjective? Your post could not be a more perfect illustration of what I mean.
Look at how many people who have used a bow have argued, on this forum, that strength should be the most relevant attribute and not dexterity.
But that aside...strong at what? As it turns out, humans are much stronger than apes, at certain tasks. Walking, for example. We're faster than horses...over a long enough distance. And so on.
All D&D atributes are woeful simplifications of ill-defined concepts.
I have a very high tested IQ. I am dumb as a stump at all kinds of things. I am very good at the kinds of thinking that IQ tests measure. That is all.
Which, again, is my point. But, crucially, unlike adjustments to rolls for skill checks and so on, taking ability scores into account for RP is not in the rules, which was all I originally stated.
What you actually mean is"they are at the rock bottom for D&D character capacity for narrowly prescribed game functions while still being fully capable of a thriving careeer as an adventurer."
@AlViking, I had to calm myself before responding because you wrote something profoundly upsetting and derogatory about my child, but I know that you did not mean to do so and so I am extending you grace.
What I wrote about intepretations of the arbitrary attribute scores used by games like D&D being totally subjective? Your post could not be a more perfect illustration of what I mean.
Because human intelligence is not remotely like the intelligence of a mastiff or cat, nor are they much similar to each other, for that matter. Their brains are all very different in size relative to mass, structure, and evolutionary function. This comparison is so nonsensical that it is not even wrong.Why is the intelligence of a mastiff or cat not an appropriate measure?
They do mean something, and I explained exactly what they mean: the characters competance at narrowly prescribed tasks described in the rules of D&D. Many of which are only tangentially related to the attached attribute and some of which, e.g. spellcasting, are imaginary and attached to different atributes for different reasons. These were arbitrary decisions originally made by game designers in the early 70s who had absolutely no idea of any science behind intelligence, or anything else, for that matter.The stats have to mean something - and in the case of a 3 it's the lowest ability anyone anywhere in the world could have without being altered by accident or disease.
Look at how many people who have used a bow have argued, on this forum, that strength should be the most relevant attribute and not dexterity.
My son has autism and you don't know what you are talking about. It is classified under neurodivergence for a reason. Please do not play low wisdom characters as if they are on the autism spectrum. I'll leave it at that.I would say that a 3 wisdom is someone who is pretty high up on the autism spectrum.
No, they represent your character's competance at narrowly defined game mechanics. We do have extremes in human aptitudes, both physical and mental, and they are so much more vastly complex that they cannot remotely be represented by silly D&D numbers, so any interpretation of them derived from those numbers is necessarily vastly subjective and interpretative.But we do have extremes, a 3 and an 18 represent those extremes.
YES! THAT IS MY EXACT POINT. That is why we should not use D&D ability scores to police each other's roleplay choices.No, it means that I make different assumptions than you do.
But also, according to the rules, stronger than another species of great ape, such as a chimpanzee or gorilla. I refer you to the recent glut of YouTube videos examining what would happen if a "top tier athlete" human tried to fight an adult male silverback.Someone with an 18 strength is the equivalent of a top tier athlete that has spent years in physical training.
But that aside...strong at what? As it turns out, humans are much stronger than apes, at certain tasks. Walking, for example. We're faster than horses...over a long enough distance. And so on.
All D&D atributes are woeful simplifications of ill-defined concepts.
In your intepretation.Someone with an 18 intelligence is at an Einstein or Steven Hawking level of intelligence, even if they're a Sheldon Cooper with an 8 wisdom and charisma.
In your interpretation. And, again, at what tasks?Someone with a 3 intelligence is on the opposite end of that spectrum.
I have a very high tested IQ. I am dumb as a stump at all kinds of things. I am very good at the kinds of thinking that IQ tests measure. That is all.
We can assign a number to anything in a game. We can take alll of the zillion variables that go into surviving a battle and call it "hit points." You're making my point for me.Things like IQ tests are fundamentally flawed so we don't have a way to accurately measure it in the real world does not mean we can't assign a number to it in a game.
That can mean anything. Which, again, is my entire point.I agree it's simplified but it still roughly equates to human capability and includes the entire spectrum of potential.
"And that's just, like, your opinion, man" (The Dude).I think ability scores should matter and affect your character's RP as much or more than adjustments to chance of succeeding on skill checks.
Which, again, is my point. But, crucially, unlike adjustments to rolls for skill checks and so on, taking ability scores into account for RP is not in the rules, which was all I originally stated.
If they were at the rock bottom for human intellectual capacity they would be incapable of movement and on a ventilator.They can I had to calm myselfplay into flaws or not depending on what I view as the character's strengths and weaknesses. But if my character had a 3 intelligence that means they're going to be severely limited in what they do because they are at the rock bottom of intellectual capacity possible for a human.
What you actually mean is"they are at the rock bottom for D&D character capacity for narrowly prescribed game functions while still being fully capable of a thriving careeer as an adventurer."
Which was my entire point, and why we shouldn't force others to RP according to our personal assumptions and reasons.I'm not judging how other people play and it's not like I ever measure players on whether or not they are "correctly" playing their character. I disagree with your point of view but I'm only talking about how I run my characters and games. I solved the issue in my games of someone with a character with a 3 intelligence playing a genius long ago by using point buy.
We all play with different assumptions and different reasons.
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