D&D 5E Your Biggest Gaming Pet Peeve


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The other thing to consider with everyone's pet peeves is that they've happened over time. I hope no one is dealing with all these pet peeves at their table at the same time, right now. A lot of us have been gaming for many years. Most of this stuff doesn't come up too often. When it does, it can be annoying. Ultimately, it works out though.

I think with the "punny" names, people don't tend to mind too much unless everyone else in the group wants a bit more immersion or seriousness to their games. If the group is doing a light-hearted holiday adventure or a campaign with humorous elements, no one minds a pun here and there. A pirate named Peg Legg would certainly fit into a game meant to have some humor. Though if the entire group wants something a bit more serious, the distraction gets old quickly.
 

Hi, I'm Lowkey13 and I have a Paladin Problem.

Specifically, paladins are the problem. Paladins are a scourge on the gaming world. They, and their ankle-biting cousins, the gnomes. Mr. Paladin, with his holier-than-thou attitude and his Holier-than-thou Avenger, always ruining games, and usually bringing some gnomes with him for good measure.

So join me, and send some money to GAPP- gamers against problematic paladins. Because the only good Paladin, is ... HA! There are no good paladins! The money will go to infiltrate WoTC, where we will change the computer files and switch all references from Paladin to Aladdin. That should muck up their works. Confuse the heck out of Jasmine, too.

As a paladin, let me tell you why you're wrong... :p
 

1. DMs asking for ability checks when I haven't described what I wanted to do. The old "You walk into a room, make Perception checks!" Ugh.

Similarly mine is when players tell the GM what check they're making rather than describe their action or act it out and let the GM decide what check, if any, is required. "I tell the guard we're ambassadors from the neighboring kingdom and he should let us in. My Diplomacy check is a 19."
 

Similarly mine is when players tell the GM what check they're making rather than describe their action or act it out and let the GM decide what check, if any, is required. "I tell the guard we're ambassadors from the neighboring kingdom and he should let us in. My Diplomacy check is a 19."

Yeah, that one's annoying, but at least as DM, I can ask the player to spell out the goal and approach and also ignore the check result I didn't ask for. As a player, I'm obliged to make the check the DM asks for even if I didn't describe what I wanted to do, even if I don't like it.
 

It was Skip Williams as the Sage who once mentioned two rules in his games one; no joke names, because you and everyone else will get tired of it, and second no names from classic literature even obscure ones. Don't call your barbarian Conan or your wizard Merlin or Gandolf because the more unique your character becomes, the less happy you'll be with saying 'No, not that Conan.' That said the guy who called his character Quanteen Leek was annoying.

In my game though, we have a standing rule, let them play. meaning any variation of 'you're playing that character wrong.' is not allowed. I usually DM but as a player in another guy's game, I was asked to paly a particular character for the sake of the story. 'OK, Not a problem since I was essentially a guest in the game.' during the game, I declared an action on my turn, and the DM actually said, 'no, he doesn't want to.' I never went back and he never attended my game again feeling that I'd unfairly compromised his story by not behaving exactly as the character he handed me was expected by him to do.
 

I know! I mean, just look at the names of the countries ... or the map itself ... for Greyhawk.

Or you can just cast Drawmij's Instant Summons.

Drawmij ... as originally played by Jim Ward. Let that one sink in. :)

I was DMing 3E with a single player, and he always chose either joke names or names that showed he couldn't be bothered, like 'Danny the Dwarf' (he really called one of his PCs that).

I told him that this time he had to choose names that sounded like they could come from Greyhawk, and NO JOKE NAMES!

He called his gnome bard, 'Rewoh Snedlog', and it didn't click with me until it was too late.
 

Joke names and hard to say names. I gave up trying to stop this years ago. I just say Skip's Bard. Arial's assassin, Morris' monk. etc.
 

Hi, I'm Lowkey13 and I have a Paladin Problem.

Specifically, paladins are the problem. Paladins are a scourge on the gaming world. They, and their ankle-biting cousins, the gnomes. Mr. Paladin, with his holier-than-thou attitude and his Holier-than-thou Avenger, always ruining games, and usually bringing some gnomes with him for good measure.

So join me, and send some money to GAPP- gamers against problematic paladins. Because the only good Paladin, is ... HA! There are no good paladins! The money will go to infiltrate WoTC, where we will change the computer files and switch all references from Paladin to Aladdin. That should muck up their works. Confuse the heck out of Jasmine, too.

One of my favorite characters I have built for my world is a Gnome Paladin, serving the Morrigan at first, but later changes to Aphrodite, for story reasons. She is the opposite of Holier-than-thou, and is much more a team mom. Almost literally, as she feels like the entire team are her adopted children that she needs to protect and help. She also never gets angry, just disappointed. ;P
 


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