Oh, I like your players. Not only did they catch a mistake and exploit it perfectly, but they knew the best way to celebrate it and make you eat your liver for the rest of the session.reddist said:I was totally dumbfounded. I had not even *considered* a hasted cleric with the harm spell and a mace. Talk about anti-climactic. And just plain STOOPID on my part.
They congratulated themselves on out-witting the DM, went to back to the pub at the edge of the frozen wastes, and we role-played the party for the rest of the night. I had to play NPC barmaids who were SO impressed with their bravery and courage.
As someone who's run a FR/CoC crossover (albeit not at epic levels), here's my notes:Mistake 1: Since the party was epic level, the idea was that they'd eventually figure everything out, maybe going a little mad in the process, and kill Cthulhu.
Mistake 2: This is the Forgotten Realms. Why haven't all the other epic NPCs done something about this?
Mistake 3: Letting them do interesting subplots when they were supposed to be on a deadline when the big C was supposed to wake up. Then losing track of the time.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.