Betote
First Post
Am I the only one who thinks that, being healing treated the way it is in 4E, the concept of "subdual" or "non-lethal" damage would be pointless?
Ir you can heal almost fully between encounters via healing surges, separating damage that wears off after an enconter from another damage that would heal even faster seems silly.
I sincerely hope that the only mention to non-lethal damage in 4E will be something similar to "when you drop an enemy's hp below 0, you choose if you kill him or render him unconscious".
Ir you can heal almost fully between encounters via healing surges, separating damage that wears off after an enconter from another damage that would heal even faster seems silly.
I sincerely hope that the only mention to non-lethal damage in 4E will be something similar to "when you drop an enemy's hp below 0, you choose if you kill him or render him unconscious".