Hussar
Legend
Malraux - first off, while it was Omin's thing that started all of this, don't get too tied into that specific example. This is something I've seen for years.
Second, "leader of AI"? Isn't that Binwin? Meh, I could easily be wrong there.
"Near human"? Huh? He's not human. Near human is kinda like "near pregnant".
Again, for the bloody umpteenth time, I'm not saying he has to act "that much different". I'm saying he should spend THIRTY FREAKING SECONDS making sure that the other players actually know that he isn't human. That he should make the barest effort to ensure that "Huh? You're a half-elf? Since when" is not uttered at the table, just like it is at pretty much every table I've ever played at whenever someone is playing an elf or a half-elf.
As far as power-gaming, what else would you call it? Choosing a particular option, not because you have any in game role playing reason, but solely for the mechanical bonuses it brings is the very definition of power gaming. When you (and I mean this in the non-specific, general "you") chose an option for your character for the sole purpose of a bonus, what else can you call it?
Lastly, "you think the default for the game should be human". Buh? Huh what? Where did I say that. I said that if you are not going to play your character as anything other than human, you should play a human. If your character is played in such a way that no one knows what he is, the default assumption of pretty much every player is that he's human. After all, if that wasn't the assumption, then no one would be surprised when it turns out that he isn't human.
Again, for the bazillionth time, and I think this is where I get off here because people are far more interested in nit picking than actually discussing, if you cannot be bothered putting in thirty seconds of effort into defining a very obvious physical element of your character, that's bad role playing. If the portrayal of the character is so lacking in any evidence to the rest of the table that they are caught by surprise when your race is revealed, then that's entirely on the player's head.
Second, "leader of AI"? Isn't that Binwin? Meh, I could easily be wrong there.
"Near human"? Huh? He's not human. Near human is kinda like "near pregnant".
Again, for the bloody umpteenth time, I'm not saying he has to act "that much different". I'm saying he should spend THIRTY FREAKING SECONDS making sure that the other players actually know that he isn't human. That he should make the barest effort to ensure that "Huh? You're a half-elf? Since when" is not uttered at the table, just like it is at pretty much every table I've ever played at whenever someone is playing an elf or a half-elf.
As far as power-gaming, what else would you call it? Choosing a particular option, not because you have any in game role playing reason, but solely for the mechanical bonuses it brings is the very definition of power gaming. When you (and I mean this in the non-specific, general "you") chose an option for your character for the sole purpose of a bonus, what else can you call it?
Lastly, "you think the default for the game should be human". Buh? Huh what? Where did I say that. I said that if you are not going to play your character as anything other than human, you should play a human. If your character is played in such a way that no one knows what he is, the default assumption of pretty much every player is that he's human. After all, if that wasn't the assumption, then no one would be surprised when it turns out that he isn't human.
Again, for the bazillionth time, and I think this is where I get off here because people are far more interested in nit picking than actually discussing, if you cannot be bothered putting in thirty seconds of effort into defining a very obvious physical element of your character, that's bad role playing. If the portrayal of the character is so lacking in any evidence to the rest of the table that they are caught by surprise when your race is revealed, then that's entirely on the player's head.