D&D (2024) You're not planning on getting 2024 D&D? Why is that?

You're not planning on getting 2024 D&D? Why is that?


they are not lost, they stick mostly with 2014 and are customers for the same additional books. That is the upside of compatibility, with a jump from 3e to 4e they would be lost
If they aren't willing to go with the new rules for 5.5e, why would they buy additional books that are full of 5.5e rules and new optional rules that are built along 5.5e lines? Even the adventure books will be designed around 5.5e rules and terms. It will be an annoying pain to convert those back to 5e.

I think a bunch of folks won't move on.
 

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If they aren't willing to go with the new rules for 5.5e, why would they buy additional books that are full of 5.5e rules and new optional rules that are built along 5.5e lines?
settings and adventures, maybe even monsters, not the next ‘of Everything’ book

Even the adventure books will be designed around 5.5e rules and terms. It will be an annoying pain to convert those back to 5e.
not sure what conversion you think will be needed, they work as written
 

settings and adventures, maybe even monsters, not the next ‘of Everything’ book


not sure what conversion you think will be needed, they work as written
If they wanted to play 5.5e rules and monsters as written, they would have purchased the core three. They are going to have to convert them back to 5e versions of the rules if they don't want to play 5.5e.
 

If they wanted to play 5.5e rules and monsters as written, they would have purchased the core three. They are going to have to convert them back to 5e versions of the rules if they don't want to play 5.5e.
that is why I excluded the ‘of Everything’ book, I have seen nothing in the new monster examples that would need any kind of conversion back

The question was about adventure and setting books though, since you said those too would need converting. What in them do you think does?
 

that is why I excluded the ‘of Everything’ book, I have seen nothing in the new monster examples that would need any kind of conversion back

The question was about adventure and setting books though, since you said those too would need converting. What in them do you think does?
There are going to be calls for d20 tests the way 5.5e does them. There will be references to monster tactics that use abilities that don't exist on 5e monsters. Monsters that lack the legendary actions that they should have. New monsters will be in the 5.5e way, so a monster that would have been given legendary actions in 5e won't have them and the DM won't even be able to correct that.

It's not going to be a ton of stuff, but it will be enough to be annoying if you don't want to use 5.5e rules and monsters.

Setting books will have feats built like 5.5e, backgrounds that lack some things 5e backgrounds have, but include others that they do not. Subclasses that build off of 5.5e rules. And so on.
 

There are going to be calls for d20 tests the way 5.5e does them.
are they any different or is it the term you have an issue with

There will be references to monster tactics that use abilities that don't exist on 5e monsters.
not sure I ever saw monster tactics discussed in a WotC adventure, apart from maybe saying that the goblins are hiding in the bushes and try to ambush the party

Monsters that lack the legendary actions that they should have. New monsters will be in the 5.5e way, so a monster that would have been given legendary actions in 5e won't have them and the DM won't even be able to correct that.
they have reactions instead, if that were a problem Bigby’s already would have been an issue

Setting books will have feats built like 5.5e, backgrounds that lack some things 5e backgrounds have, but include others that they do not. Subclasses that build off of 5.5e rules. And so on.
that goes to the ‘of Everything’ aspect again. Maybe they contain some pages of that like the old books did, maybe they don’t to avoid this, we will see. In any case I agree that these would need a little tweaking if they were included
 

In the end, I plan not to buy the new edition because: I don't need it.

Funny; when I was younger, I was hungry for lots of crunch and bored with lack of options. Now having lots of options bore me out to sleep and find myself hungry for tighter designs. From what I've seen, D&D 2024's attempted to re-balance a lot of things by adding more, and the other attempts at re-balancing leave me rather lukewarm.

So I find that I don't care much for the race/species changes, don't care much for the class/subclass changes, and don't care much for the weapon trait specialties either. IMO, it was mostly the spells and feats that needed a re-balance (heck, i even think the '14's ranger was fine) and needed to be cut by 10% each. Now it looks like there's even more Feats and more Spells rather than less. If anything needed to be added, it would have been extending on the exploration pillar, so probably more a DMG thing than a PHB thing.

Ultimately, it's the new spell section that will make it or break it for me. We'll see if there's enough good in there to be worth the change but so far I'm not terribly impressed.

[edit] I should rephrase the last bit; the 5e2024 is impressive. The amount of work and thoughts involved is impressive. It may not be what I wished but i cannot deny the apparent quality of the product that is 5e2024.
 
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The word I would use to describe my distaste of many of the changes is "overprocessed." Thematic things are too consistent. Mechanics based on play are focused on play-itself rather than the core pillars of combat, exploration, and intrigue. There's too much, "oh this is for XYZ players" and not enough, "this is cool."

With the OGL kerfuffle, the Pinktertons, takedown notices, trying to take a slice of revenue of people promoting their games with actual play, etc. I just don't think they like or understand their fan base. In my view, Hasbro is a hostile occupying force in control of the Dungeons & Dragons IP.
 


Out of interest, and I'm not disagreeing with you - in fact this is true for me, but what do you base your perception that it is Forever DMs that are resistant to 2024 5e?
Well, you can cite me as a N of 1 for @Daztur 's observation!

I've seen this mentioned before in the thread, but where did this perception that 5e has a DM shortage issue arise from? Roll20?
There are no actual numbers I've seen. Perceptions will differ, but the conversation online about a "DM shortage" picked up in Nov 2022 from this Hell Gate article (behind a paywall). Ben on Questing Beast posted a video around the same time picking up on that article and including some quotes from the article – it's all subjective, no numbers.
 

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