Zeitgeist: The Gears of Revolution - Act Two: The Grand Design

The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path is now compiled into a gorgeous book! At 400 pages, these four adventures are the second act of the steam and steel campaign for the Pathfinder RPG. These four adventures witness your party - members of the Royal Homeland Constabulary - rise from 9th to 15th level as they thwart the worldwide machinations of a conspiracy known as the Obscurati. Take a step away from traditional fantasy, and play a part in shaping the coming age!

The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path is now compiled into a gorgeous book! At 400 pages, these four adventures are the second act of the steam and steel campaign for the Pathfinder RPG. These four adventures witness your party - members of the Royal Homeland Constabulary - rise from 9th to 15th level as they thwart the worldwide machinations of a conspiracy known as the Obscurati. Take a step away from traditional fantasy, and play a part in shaping the coming age!


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Looking for Act One: The Investigation Begins? That 557 page book, containing the first five adventures, can be found right here!

These four adventures are the second act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition).

A conspiracy has been unmasked, and though their plans were disrupted, the fallout has gripped the attention of the world. After decapitating a cell of conspirators in their home city of Flint, royal constables of the nation Risur managed to drive away the 300-ft. tall metal titan that the villains had crafted in the shadows. Now it tromps its way across the borders of great nations, unstoppable, out of control, but such a tempting prize for whosoever can seize its reins.

Spymasters and their agents set to work to take advantage of this pivotal opportunity, zealots expose shameful secrets, and would-be tyrants take their shot to overturn the old order. But the conspiracy, though stymied, is not defeated, and if they complete their masterstroke, it will be they who choose the face of this new era, the spirit of the age. The zeitgeist.

This tome contains Act Two of ZEITGEIST: The Gears of Revolution, a cinematic adventure path designed for experienced Game Masters. These four adventures witness your party - members of the Royal Homeland Constabulary - rise from 9th to 15th level as they thwart the worldwide machinations of a conspiracy known as the Obscurati. Take a step away from traditional fantasy, and play a part in shaping the coming age!

Visit www.zeitgeistadventurepath.com for more information and a glimpse at the free Player Guide, Campaign Guide, and introductory adventure, The Island at the Axis of the World.

Also be sure to grab the ZEITGEIST NPC CARDS part one and two - two sets each with 120 gorgeous full-color cards for use with the ZEITGEIST adventure path.





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efreund

Explorer
To drum up hype, what are the cool new value-adds in this version? Bond of Forced Faith is the big biggie, but looks like there's fun new content in the siege in adv9, and some revised planar backstory in adv6 & adv7. Anything else?
 

Siberys

Adventurer
What's the ETA on Kickstarter backers getting their copies? I'm signed for the second pack of NPC cards and a hardcover copy, and I'd like to know when the PDF'll hit my email.

EDIT: Speaking of which, when will the 4e version hit? Has it got a bit more layout work left?
 
Last edited by a moderator:

efreund, there's not much more than that. We have a new map of the Beran Summer Palace.

Siberys, we're starting 4e layout this week. I was planning to wait until both versions were done before sending backers emails, to avoid disappointing the 4e gamers, but I could push that up if you want it. I don't recall if I sent the pdf for the NPC cards and handouts, but I thought I had.

As soon as the PF hardcover is approved and I get a proof to verify it turned out okay, I'll send out backer items - cards, handouts, and hardcover. That might be two weeks.

Then another, eh, month or so for the Act Three hardcover?
 



Zaister

Explorer
I'm a bit confused to read about this here and not get information on the Kickstarter campaign, much less access to the PDF.
 

My apologies. The site going down threw off my plans for announcing things. I've posted an updated at Kickstarter and sent backers a download link.
 


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