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    Free action during attack power resolution?

    I can't find anything that would prevent this, but I'd like to make sure... Can I use a free action between the primary and secondary attacks of an attack power? For example, take the Psion daily Shred Reality (area attack, followed by a secondary attack on one of the targets hit) and the...
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    Players dissatisfied with level of danger in 4e

    To varying degrees, the players in the 4e game I co-run feel that combat doesn't feel dangerous enough, mainly due to the death and dying rules. One even wrote an analysis of the situation, which I've included below. Indeed, over 16 levels (from 1 to 16), no PC has ever died, and only once has...
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    Shaman Power: Spring Renewal Strike

    As far as I can tell, a Bear Shaman hitting with Spring Renewal Strike can let an ally adjacent to their spirit companion use a healing surge, and adds twice their Con mod to the HP healed (once from the power's Protector Spirit bonus, and once from the spirit boon). It seems strange to me that...
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    Secret extra Lightly Obscured rule in the DMG

    What's the deal with the extra rule for lightly obscured terrain on the bottom right of p.61 in the DMG? Am I the only one who doesn't get why it's there, and only there? Let's see, the rule itself, about how creatures 5 or more lightly obscured squares away from you have total concealment...
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    Urban chase Skill Challenges + Group skill checks

    The section on Skill Challenge group skill checks in the DMG mentions that a group skill check should be used when every PC must perform a given action, such as climbing a wall. I had concluded from this that if the PCs were chasing someone, then whenever someone decided to just use Athletics to...
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    Perception Checks in Combat

    The Perception skill description says an active Perception check is a standard action, while the text on targetting what you can't see (p. 281) states that it's a minor action. Am I missing something, or are these indeed contradictory statements? Thanks.
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    Free Hands and Casting Spells

    Can the one free hand required to cast spells with a somatic component be the same hand that manipulates a required material component? Or do spells with material and somatic components require two hands to cast? I never felt the rules were entirely clear about this...
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    Can't get my head around the Hide skill

    Over 6 years since the arrival of 3e, and I still don't completely get how to mechanically apply the Hide skill. For example: - How often is it rolled when a character is moving? - What if I'm moving through shadows (with a normal move of 30), but stop every 50 feet and wait a minute. How...
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    Martial Strikes and Sneak Attack

    Can you do sneak attack damage on a martial strike (from Tome of Battle), such as Sapphire Nightmare Blade from the Diamond Mind discipline? I'd imagine you can, just like casting a weapon-like spell at a flat-footed opponent. But I'd like a second opinion as backup, because I'm pretty sure my...
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    Is there a distinction between Bluffing and Lying?

    With every group I've played with over the years, any lie told by a PC or NPC has always led to a Bluff check if anyone was trying to Sense Motive. But, I just found this question concerning D20 Modern, answered by one of its designers: Egads! Nowhere in the PHB Bluff skill description can I...
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    How can we possibly get out of this one? (Updated with recent events)

    My D20 Modern GM has presented us with a seemingly lose-lose situation, but claims there are ways out of it we just aren't seeing, so I thought someone here might be able to help us out with a brilliant idea. The PCs are all 15th level in an Urban Arcana campaign: - Matthew, Battlemind (Me) -...
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    Grappling Question

    Suppose my BAB gives me 4 attacks and my grapple modifiers are +25/+20/+15/+10. I try to grapple someone I start the round next to. My first touch attack fails, but my second succeeds. What grapple modifier do I use for the opposed grapple check? Either way, suppose I win the check and...
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    Quick & Easy NPC Creation

    I'll be running a new Eberron campaign soon, and would like to avoid my usual habit of mostly using mosnters straight out of the MM because it's quicker and easier than creating classed NPCs. I'm considering a variety of ways of being able to quickly come up with an NPC of almost any base class...
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    Replacing a Favored Class: Any

    In the campaign I'm about to run, I'd like to ignore multiclassing XP penalties and give any race with a Favored Class of Any another bonus to compensate for losing that small advantage. I was thinking of letting them choose a certain number of skills to become permanent class skills. But...
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    What traps/obstacles should I use?

    I'm trying to think of cool non-magical traps and/or obstacles to place inside a giant spinning cylindrical corridor the PCs must go through. Something Tomb Raider style. The cylinder's about 30 feet in diameter, isn't spinning that fast, and is completely inside a huge anti-magic field. I'd...
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    The Elegance of d20 and D&D

    I was arguing/discussing with my manager at lunch today about the d20 rules system (using D&D for examples). His claim was that d20 isn't an elegant system, compared to things like Fudge (never heard of it), because of the large amount of rules and sub-systems that get added on top of the main...
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    Class defense bonus

    I'm gonna start a new normal-magic but very-low-magic-item campaign, and I'm faced with the problem of BABs that increase with level, but ACs that don't. With few magic items available, everything the players face will eventually be able to hit them all the time. I figure a class defense bonus...
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    Should this character still be Exalted?

    Please bear with me, this could take a while to explain. I'd like to know if a given Exalted character should still be Exalted after events that transpired during the last game I ran. I run a multi-genre planes-hopping campaign where the characters all work for a military organization in charge...
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    The Force vs Spell Resistance

    So here I am mixing different sources, and I want the Force skills from Star Wars to be affected by Spell Resistance. For a while, the caster level check formula for beating SR has been 1d20 + total Force-using class levels. However, one of my players made an interesting point. Unlike...
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    Need help from History and Sci-Fi buffs

    Trying to come up with a general technology level table for my multi-dimensional campaign, and I could use some help. I know I'm missing some important stuff. Class T, for example, is empty, and, ironically, I have no idea what technology characterizes the Middle Ages. Can those who know a lot...
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