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  1. P

    Ptolus: The Legend of Longcoat

    He does so. "That's your winner right there. No clue on the circle, though, sorry."
  2. P

    Ptolus: The Legend of Longcoat

    One of the little-noted problems of zoning out for an extended period is that your first post back sounds freakin' stupid. "Hi, here's blah, and I'm flabble-dee-boo, but for now let me just hommina-hommina-hommina." :p
  3. P

    Ptolus: The Legend of Longcoat

    Jarem shakes himself out of the reverie he'd fallen into ("I need to get myself looked at, that's twice in an hour" he thinks) and sheathes his sword. "My apologies to you all, I was caught up for a moment there. I'll share in the introductions in a moment, but for now: my name is Jarem, I was...
  4. P

    Ptolus: The Legend of Longcoat

    Ok, before I get bogged down again - with his one un-chosen bonus language J will select "infernal" since that seems most in line with "know thy enemy" and him being a Lothianite paladin and all... posting to the thread now. ~ J / J / P
  5. P

    Ptolus: The Legend of Longcoat

    Hey all - I'm a dork. As I told Whizbang, I somehow got it in my head that the game was over. :p I guess with Longcoat being dead. Have you pieced together yet that I'm embarrassingly scatterbrained? :( Anyway, I'm already a day later than I told him I'd be; work actually took up my day for a...
  6. P

    Ptolus: The Legend of Longcoat

    [I'm not sure if I posted out of turn or if I missed like everybody else last round. If J charged last round, he'll simply attack again. Otherwise, we'll resolve the charge. :)] ...
  7. P

    Ptolus: The Legend of Longcoat

    Whoops, I should check this thread more often. :p Belated congratulations! ~ Pitch
  8. P

    Ptolus: The Legend of Longcoat

    Jarem twirls his sword once, takes a deep breath, and charges again. "Let's finish this thing."
  9. P

    Ptolus: The Legend of Longcoat

    Jarem will attack, then move backwards (assuming he can move back 10') up to 30'.
  10. P

    Ptolus: The Legend of Longcoat

    "Ada! Get out of there!" Jarem attacks again, adjusting to either provide a flank or, if that's not possible, putting himself between this thing and an exit.
  11. P

    Ptolus: The Legend of Longcoat

    "And here I thought my vows of chastity and poverty would keep me from taking a wife," Jarem mutters, all the while bobbing and weaving with his opponent. More loudly, he calls out "you just watch yourself, will you?" (But yes, smite evil please. +2 to hit, +1 damage)
  12. P

    Ptolus: The Legend of Longcoat

    If the spacing allows, Jarem will charge. Otherwise, he'll move in, offering a flank if he can, and attack. He drops his detect evil to avoid the splitting headache.
  13. P

    Ptolus: The Legend of Longcoat

    Jarem is also continuing to move as quickly as he can in the direction of the noise, using detect evil if that is allowed. (I keep "asterixing" that because I honestly don't know how much concentration it takes to use the ability, vs. trying to walk | double move | run)
  14. P

    Ptolus: The Legend of Longcoat

    Jarem will continue using detect evil and moving towards the noise.
  15. P

    Ptolus: The Legend of Longcoat

    Jarem indicates the footprints. "Can you make heads or tails of that? Of the many reasons I've never left the city, not being able to track my dinner ranks high." Assuming J doesn't hear it, he'll continue to nose about while waiting to see if Ada comes up with anything. If he did: "That...
  16. P

    Ptolus: The Legend of Longcoat

    "I'm not saying no, Ada. Just pointing out that we're losing focus a bit. Anyway, you thought this was a good idea before, sooooo..." Jarem will try to slip past Ada to lead the way down the stairs, shield raised protectively.
  17. P

    Ptolus: The Legend of Longcoat

    Jarem follows after, but he replies "May I point out that those are wet footprints? The doors were broken from the inside, and it's not raining in here. . ."
  18. P

    Ptolus: The Legend of Longcoat

    "What the... Ada, this place doesn't make any sense. Come on, let's go back to the front door and try to find some sort of trail or... I don't know, something to explain what's going on here."
  19. P

    Ptolus: The Legend of Longcoat

    "Smell?" Jarem sniffs around and will try to follow any scent he discovers. Barring that, he will collect up the cutlery to see if that provokes any ghostly activity. He's learned his lesson, though - to the best of his ability he will maintain vigilance as he moves about the room.
  20. P

    Ptolus: The Legend of Longcoat

    Jarem pokes around the room as well, although it'd be a stretch to say he's searching; mostly, he's trying not to show any impatience. Once Ada is ready, he'll carefully heft his shield in front of him and move back into the 'cutlery' room. "Hello? Is there some way I can help you?"
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