The party enters the mine, Galed leading the way, with Tenkar, then Kai-Moash, at his back. The strangely silent spellcasters follow, and Jonas watches the back.
The mines are dark, Galed's lantern casting eerie shadows. The passages wind around, and a feeling of timelessness and directionlessness overtakes you. It's hard to tell how far you've gone, and only the akashic is certain how to get back. After a time, you come upon a distinct change in the terrain. No longer do the marks of picks scar the walls; only water has carved this passage. It would appear you have entered the tunnels the manager spoke of. After some time, they spread out into a cavern the size of a great dining hall, riddled with strange pillars of stone.
By a quirk of echoes, Jonas is the first to hear the scuttling noise, but soon it is noticed by all. Then, in the dim glow of sunrod and lantern, you see motion. Something scuttles down a pillar, leaping downward with a gurgling hiss.
OOC:
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I've rolled initiatives to save time. The order is Galed, Jonas, Tenkar, Esme, Phain, them, Kai-Moash. Until they act, only one is visible, and it's 20 feet up a pillar. You can, of course, ready actions.
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