Kerlan takes a step back from the Xorn to relative safety and casts a spell. Knives spring up around him, floating in the air. He sends one speeding forth, attacking the Xorn. He then concentrates for a split second and teleports 10' due east getting further away from his attacker.
OOC:
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I think that Simeon's shield bash actually does 2d6+4 damage. At least that's what the sheet says. His Scimitar damage should also be +3 due to his STR bonus. Seems that's wrong on his sheet.
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[SBLOCK=Kerlan's Current Status]Location: ?-?
Initiative: ?
HP: 19/46
AC: 18, FF: 15, Touch: 13
CMD: 15
F/R/W: +3/+4/+8
Speed: 30'
Active Spells:
Mage Armor (+4 Armor, 8 Hours)
Available Options:
Pearl of Power, 1st lvl (2/2)
Acid Dart, 1d6+2 dmg (9/9)
Abrupt Jaunt, teleport 10' (6/6)
Arcanist's Gloves, +2 CL 1st lvl (1/2)
Empowered Spellshard [Kelgore's Fire Bolt] (3/3)
Healing Belt, 2d8 healing (3/3)
Beguiler Spell Slots Left:
0th (DC 15): 5
1st (DC 16):
5 4
Spell List:
0th: Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/close, Read Magic.
1st: Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self, Expeditious Retreat, Hypnotism, Mage Armor, Obscuring Mist, Rouse, Silent Image, Sleep, Undetectable Alignment, Whelm.
Wizard Spells Left:
0th (DC 16): Launch Bolt, Prestidigitation, Mage Hand, (Caltrops), (Acid Splash), (x)
1st (DC 17): Fist of Stone, Benign Transposition, Persistent Blade, Shield, (Wall of Smoke), (Kelgore's Fire Bolt), (
Kelgore's Fire Bolt)
2nd (DC 18):
Arcane Turmoil, Flaming Sphere,
Sculpted Burning Hands, (
Web), (
Cloud of Knives), (Glitterdust)
3rd (DC 19):
Manyjaws, (Stinking Cloud), (Extended Rope Trick), (Sculpted Glitterdust)
[/SBLOCK]