Okay, so it feels like the backstory is coming together really well.
Lets get some mechanics hammered out, if we can?
So I'm looking at building a melee focused combat character...either Strong/Tough or Strong/Fast, with a lot of emphasis on Strong. Shadow Slayer or Battle Mind. Kind of leaning towards Shadow Slayer at the moment.
I kind of like the idea of doing unarmed combat, but I'm not sure how viable that is, and Shadow Slayer requires Archaic Weapons Proficiency...which is kind of hard to justify on a modern-era character...but I'll figure something out.
Maybe we could work something out where an unarmed combat feat like Brawling or one of the martial arts feats could substitute for Archaic Weapons?