Sacred cows are what things should be designed around, they shouldn't be upstaged by the new kid on the block. The rapier at d8 makes a whole range of sacred cows completely useless. STR based combat in general other than 2H being prime amongst the casualties.
Taking away DEX damage reduces things by more than a small amount IMO, but that's the reason you'd get less DEX-based melee characters (so we mostly agree, I think). If finesse weapons capped at d6 it would have a in-between impact that's maybe more what I'm looking for.
I don't have any problems with the damages mods listed above either.
Taking away DEX damage reduces things by more than a small amount IMO, but that's the reason you'd get less DEX-based melee characters (so we mostly agree, I think). If finesse weapons capped at d6 it would have a in-between impact that's maybe more what I'm looking for.
I don't have any problems with the damages mods listed above either.