Azurewraith
Explorer
Ok ill be posting up my chars. Prob going to Google drive the sheets and how the first 2 encounters whent this afternoon
All I have to say is oh my. Hoping my party bypass this encounter with some diplomacy but they are murder hobos at heart
Couldn't help my self I picked 1 item rolled for the 2ndHard to pass up Staff of Power when cherry picking for the Wizard.
Ill save you the trouble.
If at my table I experienced the level of rules lawyering and obstructionist gaming from a player as youve demonstrated here, I would have slapped it down before your PCs hit 2nd level. Politely at first, via a man to man chat with you, and then if that didnt work by simply uninviting you to the game.
Ive really tried mate. I tried to create a fun and challenging adventure with intresting encounters, and a ton of flavor for you to engage in and have fun. Like a DM is supposed to do. You've instead spent most of it being intentionally obstructive (at first) to devolving into a bickering rules lawyer who accepts rulings in his favor (run to the mountain) without blinking, but has a tantrum about a ruling not in his favor (the effects of magical gloom in the demiplane).
Far from an example of 'why the 6-8 AD doesnt work', this is instead an example of how an intentionally obstructionist and rules lawyering player can ruin the fun of others, including other readers of this thread who are not participating. Its an example of why trusting your DMs rulings and realising the game isnt all about you, but a collective of [players and DM] getting together to create a shared experience.
Ive had enough of it frankly, and I've tried on several occasions to have a civil chat about it with you but this seems to have fallen on deaf ears. Enjoy your gaming elsewhere, and no hard feelings.
I had enough a while back when you started complaining about how I ran things. You never indicated in any way that ranged attacks had disadvantage. I read your encounter set up where you stated darkvision worked normally. Here you were backtracking on what you wrote. I'm glad I posted it and saved it. I doubt anyone read it any differently than I did. You won't admit you're wrong, and when people can't admit they're wrong you can't do much about it but leave. I mean really, show me where you wrote ranged attacks have disadvantage? I want to see it.
Darkness in 5E is binary due to the simplicity of the game rules. The rules are written so players and DMs have an agreeable set of rules for both to follow. If the DM is going to alter this, he must state in advance he going to do that and make it clear.
To you it seemed as though I wasn't having the problems you intended, so you started to complain about how I ran it even with disadvantage occurrences like 5 of 6 party members surprised and the fact the bard would win initiative against two slaad more than 50% of the encounters face given average rolls allowing her to do exactly what she did given the magic item you provided. Yet this somehow seemed inappropriate to you even though the math of the encounter should consider this rather average results.
I'm not going to have someone question my abilities to manage encounters and monsters.