"How do I beat the Matt Mercer effect?"

On Reddit, a user named Mister-builder asked Matthew Mercer how to deal with folks who unfavourably compare their home game to that of Critical Role's videos. Matt took to Reddit to pen a reply.

On Reddit, a user named Mister-builder asked Matthew Mercer how to deal with folks who unfavourably compare their home game to that of Critical Role's videos. Matt took to Reddit to pen a reply.

"I'm running a campaign for a lot of first-timers, and I'm dealing with a lot of first-timer problems (the one who never speaks up, the one who needs to be railroaded, the NG character being played CN and the CN character being played CE). Lately, however, there's a new situation I'm dealing with. A third of my group first got interested in D&D because of Critical Role. I like Matt Mercer as much as the next guy, but these guys watched 30+ hours of the show before they ever picked up a D20. The Dwarf thinks that all Dwarves have Irish accents, and the Dragonborn sounds exactly like the one from the show (which is fine, until they meet NPCs that are played differently from how it's done on the show). I've been approached by half the group and asked how I planned to handle resurrection. When I told them I'd decide when we got there, they told me how Matt does it. Our WhatsApp is filled with Geek and Sundry videos about how to play RPG's better. There's nothing wrong with how they do it on the show, but I'm not Matt Mercer and they're not Vox Machina. At some point, the unrealistic expectations are going to clash with reality. How do you guys deal with players who've had past DM's they swear by?

TL;DR Critical Role has become the prototype for how my players think D&D works. How do I push my own way of doing things without letting them down?"




Critical-Role-Matt-Mercer.jpg



Here was the reply from Matthew Mercer:

"Seeing stuff like this kinda breaks my heart. Regardless, the fact of the matter is our style of play is just that...our style of play. Every table is different, and should be! If they just want to “copy” what we do, that’s not very creative nor what makes the game magic at the table.

I DO believe that it’s important for any gaming group to discuss expectations early into a campaign so everyone can get on the same page and avoid dissonance. However, it’s EVERYONE’S responsibility at the table to provide and add to the experience for everyone to enjoy themselves and the story, not just the DM. As I saw some comments below mention, you want a particular style of game? That level of commitments rests on YOUR shoulders. Consolidate your style and wishes with those of the other players and DM, and somewhere in that unique mix you will find your table’s special style of storytelling.

Need I also remind your players that we are a table of professional actors, and I have been DMing for well over 20 years. We have spent our lives training in particular skills that allow us to get as immersed in the characters as we enjoy doing. Anyone can jump in as deeply, should they wish to, but EXPECTING that immediate level of comfort and interest is unfair and absurd. Do they want a deep, convoluted emotional journey like Scanlan? They better be able to bring it like Sam did. No? Then sit down and just have fun finding your own path. ;)

PLUS, our style isn’t for everyone! Hell, just scan the comments below to see how many folks don’t like us, haha. I’ve played with many different players, ran games of many different styles and focuses, and I can tell you... there is so much fun variety to how a TTRPG can be played, they’re limiting their chances to enjoy it by trying to “play it just like us”.

Anyway, I say the best course is have a very frank conversation with them about these things. Clearly say that your game will feel like YOUR game (meaning you and the players together), and it’s THEIR responsibility to bring to the table what facet they want to see in it. Show them this post, if it helps. In fact, show them this message:

“Guys. Relax. Your DM is kicking ass, and is doing this for YOUR enjoyment and journey. Appreciate that, listen, build with them, and make this something UNIQUE. Abandon expectations and just have fun together as friends.”

Anyway, so sorry. Things like this are never my intent. It’s a weird, wild west these days. Your gonna be great, friend.
 

log in or register to remove this ad

Charlaquin

Goblin Queen (She/Her/Hers)
It would be the same only if the DM would be Ian McKellen, the players Daniel Radcliff, Harrison Ford and Scarlet Johanson and the show would air on BBC1 or Fox in prime time, not with the actual CR show with (albeit professional) voice actors streamed on internet.

This just smacks of media elitism. All of the players on CR are professional actors. Voice acting is still acting, and a lot of them do on-camera work too - Ashley Johnson most of all, which is a big part of why she’s often absent for long periods of time. And that it is streamed on twitch rather than broadcast on television or hosted on a streaming service like Netflix does not indicate a lower level of professionalism or quality.
 

log in or register to remove this ad

D

DQDesign

Guest
This just smacks of media elitism. All of the players on CR are professional actors. Voice acting is still acting, and a lot of them do on-camera work too - Ashley Johnson most of all, which is a big part of why she’s often absent for long periods of time. And that it is streamed on twitch rather than broadcast on television or hosted on a streaming service like Netflix does not indicate a lower level of professionalism or quality.

Not at all. I clearly wrote they are professionals.

I was simply saying that someone can reasonably think of having his own rpg show on youtube or twitch, while is far less reasonable to think to be able to play FIFA world cup final or to play Magneto, Gandalf and Sherlock Holmes in a single life and gaining millions of euros doing that. The (flawed, IMO) example tried to compare those two approaches.

In other words you can think you should play dnd exactly like Mercer, you can't realistically think ypu should play football (soccer) like CR7 or Messi.
 

billd91

Not your screen monkey (he/him)
That’s really not a good parallel, because football doesn’t have slightly different rules on every field, and professional football players and referees don’t play by house rules. Also, professional athletes are still primarily concerned with playing the game to the best of their ability, nor putting on a good show.

I think that's excessively nitpicky. In both cases, you're watching professionals do about the same thing you're going to be doing - of course - results invariably will vary. That's all the example was implying and its perfectly reasonable.
 

generic

On that metempsychosis tweak
Everybody knows that Dwarves have Russian accents. Celtic accents are just wrong.

Ha, so true.

Halflings: Celtic accents with a bit of Old Gaelic thrown in for curses.

Dwarves: Russian or German.

Not only is this my ineffable opinion, it is a lore-verified fact! :D
 

guachi

Hero
That just amazes me. In fact, the whole Critical Role as Cultural Tsunami thing amazes me. I kept seeing/hearing references to it and finally watched, or tried to watch. I got through maybe 5 minutes before I was bored out of my mind. Watching other people play D&D? There are at least 13,762 things I'd rather be doing, and trimming my toenails is one of them.

And I'm already a gamer.

I can't imagine a non-player finding it interesting in any way. And yet, somehow, they do.

What a strange, strange world.

The only watch-a-game-play I ever found interesting was one of my own I played in way back in '97 or so. It was actually read-a-transcript-of-a-session but still. Someone in the group recorded our session and wrote a transcript. It took a long time and she never did it again but it was really fascinating.

I can't imagine anyone else finding it interesting nor do I find watching streams of other people play particularly interesting, either. So I'm with you.
 

I don't see how this is any different from getting a player who has only ever had one DM before YOU. And unlike that situation, you have the benefit (if you want) of knowing exactly how this other DM does the job.

Simply set them straight at the beginning. "I'm not John Doe. John Doe is not me. We all approach it differently. If it turns out that how DM is not comfortable to you. Say the word and we'll go our separate ways. But at least try it my way and without expecting me to be John Doe." As with all social issues in RPGs, COMMUNICATION is key.

To me this isn't even a molehill.
 



Dire Bare

Legend
Geez, I just wish I could maintain a consistent accent. It's a common joke at my table that every character of mine has an international accent ... that it travels the world, often in a single sentence.

I've gotten this criticism also, but as a community theatre actor . . . . :(
 

guachi

Hero
All of the players on CR are professional actors. Voice acting is still acting, and a lot of them do on-camera work too - Ashley Johnson most of all, which is a big part of why she’s often absent for long periods of time.

I can see the enjoyment in watching people who have done voice work on animated shows you've watched or video games that you've played. But, after looking at the voice work of the primary Critical Role cast and the hundreds of projects they've been in, the only thing I've heard is Liam O'Brien as an uncredited alien in X-Com 2 and as the voice of a few characters in WoW: Burning Crusade.

I've actually seen Ashley Johnson in live action shows and think she's so beautiful I'd watch a video of her reading a book. But that's not really enough reason to watch a D&D streaming show.
 

Remove ads

Remove ads

Top