the_redbeard:
Mechanically it might not make a difference.
Either way: You don't know where they are.
If you knew they were out there, you don't forget that they are out there - but you're not sure where.
I think a lot of the confusion is due to the list of different items for success and the lack of precise definition of them.
I think the success status has a list because stealth can mean different things in different situations.
The stealth success: avoid notice, unheard and hidden from view.
I've always read "hidden from view" as unseen.
Others read it as ... well, I don't understand how people read "hidden from view" as still being seen, but not perceived. This is not a jedi mind trick skill.
Avoid notice certainly means to not be perceived.
The reason I'm having a huge problem with your interpretation of this is twofold:
1. You're using colloquial meanings of your particular interpretation to make a rules argument. I don't like that. If the rules refer to other rules, that's a solid argument. Arguing that Fire damage can make you tired because of some colloquial definition of "fire" is another thing entirely. That's similar to what you're doing and despite how reasonable it sounds, it's ringing alarm bells all over my DMSense.
2. Concealment is a trivial circumstance. Dim light allows you to get concealment. Not darkness, dim light. By your argument, a Rogue can stand 5 feet in front of someone in dim light and 6 seconds later, they can't see him. What is that, magic?
THIS is a jedi mind trick - disappearing right in plain sight, right in front of your eyes, in the middle of a combat where your enemy's very eyes are nailed to your butt.
I'm not just not buying that.
I've always read "hidden from view" as unseen.
Others read it as ... well, I don't understand how people read "hidden from view" as still being seen, but not perceived. This is not a jedi mind trick skill.
See, the thing here is, I think the skill is more defined by awareness rather than by seeing - a distracted bugbear is
capable of seeing you IF he weren't distracted - it's just that he is distracted so you can use your skill to sneak past him unseen (in the noncombat, sneaking past him sort of way).
Once you enter combat, I don't think it's sensible to rule that the skill can be used to essentially turn invisible at will. The Bluff skill specifies a
combat application - it's a use of Bluff that will allow you to use Stealth in combat.
Here's how I'd rule it:
You need
at least concealment or cover to use Stealth. If your enemy is aware of you already, you can't normally use Stealth to make him unaware of you.
Bluff can allow you to use this, but only if you already have cover or concealment, too, or can get to one in the same turn you use Bluff to distract.
I think this is more sensible. I mean, if I'm reading your interpretation correctly, you can use Bluff to turn invisible in the clear light of day AND THEN attack your opponent without him seeing you, even though you're right in front of him!