Compiled list of 4e FR infos

Derren

Hero
Forked from: Some people in Canada have recieved the 4E FRCG early!


Here a small summary of Red Wizards, StarFyre2007s and Mad Eyed Cats posts who already got their copy of the FRCG. This post will be kept up to date and in Addition I will also post every addition from a different thread/board separatly to bump it.
*Now sorted!*

[sblock=Information from the FRCG]
[sblock=Zhentarim]
  • Orbakh is the only surviving Manshoon clone and leads the Zenths (mainly consisting out of Cyric guys now) from Stormwatch and Darkhold.
  • The Zenths fight the Yakuza.
  • The Baneites´made a deal with the Phaerim to controll the Dalelands.
  • The Shades heard from that deal and destroyed Zhentil Keep. After that the Baneites fled, leaving the Cyric guys in charge.
  • The goal of the new Zenths is freeing Cyric from his prison.
  • Zhentil Keep is still in ruins and apparently inhabited by robbers and pirates.
[/sblock]
[sblock=Deities]
  • Mask is gone, but his exact faith is not mentioned.
  • Cyric is still imprisoned and gets more insane. His clerics are not affected by all this.
  • Deities have spheres again instead of portfolios
  • Shar is Shadow based now instead of Darkness.
  • Obould has the "Warrior" sphere.
  • Fzoul has the "Service to Evil" sphere (divine butler?).
  • Every deity not on the list is unavailable, but their exact fates is not always stated (for example Mask).
  • Exarch = Demigod = ~Demigod Epic Destiny
  • Masks's realm still exists. His former chosen visit from time to time and it is rumoured that it is filled with treasure.
  • Torm got Tyr's Job and the sphere of Law and now sits in the realm of Cellestia. Hes especially worshipped in the Paladin realm of Elturgard.
  • Tyr was apparently killed while fighting off a demon invasion. Cryric or his followers had likely something to do with that or even stroke the killing blow.
  • Velsharoon was destroyed.
[/sblock]
[sblock=Bane]
  • Hoar likely serves Bane.
  • Tiamat serves Bane.
  • Loviatar is Banes consort.
  • The church of bane is still strong, even with the loss of Zenthil Keep and the citadel of the Raven.
  • Bane taking Lovitar as consort was a political move. He is now worshipped also by evil dwarfs. Also, he absorbed the goblin deities further strengthening himself.
[/sblock]
[sblock=Afterlife]
  • Kelemvor apparently has to deal with all the dead now, not only with the False&Faithless. The deities only pick souls up they really like.
  • No mention of the Wall found.
  • Souls can fade away out of existence.
  • Souls that refuse to pass on come back as ghosts and other incorporeal beings.
    Afterlife excerpt said:
    The souls of those who die travel through the Shadowfell to the Fugue Plane. There they await judgement. Some pass out of creation before any ruling comes, others after. Where these souls go not even the gods know. One that is of strong faith and capabilities might be taken to the dominion of it's deity, to serve him or her beyond life. others remain on the Fugue Plane as aides to the go of death, continuing on as ghosts or other insubstantial undead.
[/sblock]
[sblock=Former Chosen]
  • Elminster went from superhero back to being a passive, slightly insane sage and lives in a farmhouse and doesn't want to use magic.
  • The Simbul is still around somewhere in the Dalelands.
  • Currently no known chosen in the Realms.
  • Masks former chosen still live.
[/sblock]
[sblock=Underdark]
  • Menzoberranzan still exists and is the largest city in the Underdark.
  • The Spellplague created "Plaguecaves" in the Underdark
  • The Great Rift tore open exposing even greater depths called "Underchasm"
  • The Sea of Fallen Stars, Shining Sea, and Great Sea flow into theis Underchasm.
  • Earthmotes hover over this chasm, some containing tunnels originally from the Underdark whioch are inhabited by Underdark creatures.
[/sblock]
[sblock=Evermeet]
  • Evermeet got transported into the Feywild.
  • A echo of Evermeet remains on Abeir-Toril (looks like a copy)
  • Everything on Sumbrar (dragons, soldiers, spelljammers) got destroyed.
  • Amlaruil is dead and Evermeet is without leader.
[/sblock]
[sblock=Evereska]
  • Evereska still exists and is currently being rebuild.
  • Evereskas Mythal is fully active and was barely affected by the spellplague.
  • The country is now more active and openly opposes the shades.
[/sblock]
[sblock=Thay/Red Wizards]
  • Red Wizards are a pure organization now (no connection to any country) and only a shadow of their former selves.
  • Thay is destroyed and full of undead. Tam tried a ritual to make him stronger than the gods, failed and now wants to break out of former Thay and try again.
[/sblock]
[sblock=Rashemen]
  • The Witches of Rashemen still exists.
  • Rashemen was not affected much by the Spellplague, except that it is now home of even more fey.
  • During the Thay civil war the witches eliminated the Durthans.
[/sblock]
[sblock=Lurien]
  • Lurien was destroyed and now forms the Gulf of Lurien.
  • A part of Lurien survived. The Halflings there formed a seafaring/jungle society.
[/sblock]
[sblock=Abier]
  • Abeir = World ruled by dragons and Primordials. Toril = FR we know. Was split apart by Ao when deities and Primordials fought. Now merged again.
  • Maztica was replaced by Abier.
  • Abier is about 1/8 the size of Faerun.
[/sblock]
[sblock=Genasi Kingdom]
  • The Genasi Kingdom was once only a part of a larger kingdom in Abeir.
  • It repleced Chessenta when it was transported.
  • Its cities are on Earthmotes connected to the ground by bridges.
[/sblock]
[sblock=Tymanther]
  • Has a strong military, but is also very open country.
  • Eager to make allies
  • Fought dragons for centuries which affected their architecture.
  • The Cult of the Dragon operates in this country.
[/sblock]
[sblock=Cult of the Dragon]
  • The Cult of the Dragon is still there.
  • Active in Tymanther.
[/sblock]
[sblock=Order of Blue Fire]
  • Officially a group of spellscarred people who want to learn about the spallplague and help its victims.
  • Its masters are Sharn.
  • Its "masters" are believed to be trapped near the Underdark city of Imasker.
  • Inofficially the group things the spallplague a holy event and wants to create another one or spread its effects over the world.
[/sblock]
[sblock=The Shades]
  • The 12 Shade princes and the enclave still exists.
  • The Shades destroyed Zhentil Keep.
[/sblock]
[sblock=Waterdeep&Undermountain]
  • The Undermountain still stands and kept Waterdeep from collapsing.
  • Inside Undermountain dungeons are randomly shifted around.
  • Skullport is not inhabited.
  • Waterdeep patrols the first layer of Undermountain to prevent illicit trade.
[/sblock]
[sblock=Baldurs Gate]
  • Baldurs Gate has grow really huge, likely the biggest city on Faerun now.
[/sblock]
[sblock=Calimshan]
  • Calimshan still exists
  • Calimport is now landlocked
[/sblock]
[sblock=Dambrath]
  • Dambrath still exists.
  • The Crinti (half-drow) are gone
[/sblock]
[sblock=Sea of Falling Stars]
  • The Sea of Falling Stars is nearly gone. It flows into the Underchasm.
[/sblock]
[sblock=Luskan]
  • Luskan was destroyed.
[/sblock]
[sblock=Neverwinter]
  • Neverwinter was destroyed.
[/sblock]
[sblock=Halruaa]
  • Halruaa went "BOOM".
[/sblock]
[sblock=Mezro]
  • The landmass under Mezro collapsed and the whole city now lies underwater.
[/sblock]
[sblock=Kara-Tur]
  • Kara-Tur still exists, but was affected by teh Spellplague, too.
[/sblock]
[sblock=Notable persons]
  • Jarlaxle is a lvl 21 elite skirmisher.
  • Szass Tam is lvl 30 and the highest level statted thing in the book (full stat block).
[/sblock]
[sblock=Blood War]
  • The Blood War ended when the Abyss was thrown into the elemental Chaos as both parties didn't have an easy access to each other anymore. That means that Devils&Demons might still be hostile to each other when they meet.
    [/sblock]
[sblock=Misc]
  • No Psionics in this book.
[/sblock][/sblock]

[sblock=Information from other sources]
[sblock=Deities]
  • Mystra was killed by Cyric who was aided by Shar.
  • Gorm Gulthyn and Haela Brightaxe dies in a battle with Deep Duerra and Laduguer while following Moradin.
  • Deep Duerra is killed by Clangeddin during Moradins crusade.
  • Laduguer is killed by Moradin himself during his crusade.
  • Helm Is killed by Tyr in a Duel because of a misunderstanding.
  • Lathander becomes Amaunator.
[/sblock]
[sblock=Harpers]
  • The Harpers dissolve during the Spellplague. Some Harpers reformed in a new organization to oppose the Shades.
[/sblock]
[/sblock]

[sblock=Monsters and other statted things]
Fzoul Chembryl
banelar Naga
Dark Moon Monk
Kir-Lanan Wing
Blazing Rorn the Fury
Felljaw
Haraevor
Mordrin
Tentacled Torment
Fettered Dracolich
Draegloth (i hate the redesign off them)
Draegloth favoured one
Jarlaxle Baenre
Direhelm
Doomsept
Captain Shil Yargo
Jordaini Enforcer
Gibberling Bunch
Plague Gibberling Bunch
Arathluth Malaugrym
Luthvaerynn Malaugrym
Shade
Naramus
Thaalud
Veserab
Knight, Loremaster, & Commander Accordant
Sharn
Plaguechanged Ghoul
Terpenzi
Sath'fiss'ith the Skybinder
Wereserpent
several scathebeasts
Dread Warrior
Szass Tam
Warlock Knights
Shardsouls
Zairtail Swarms
Zhents
Manshoon
[/sblock]

[sblock=Deity list with spheres]
Greater Gods:

Amaunator: Sun
Asmodeus: Sin
Bane: Tyranny
Chauntea: Life
Corellon: Fey
Cyric: Strife
Ghaunadaur: Abominations
Gruumsh: Savagery
Kelemvor: Death
Lolth: Drow
Moradin: Dwarves
Ohgma: Knowledge
Selune: Moon
Shar: Shadows
Silvanus: Nature
Sune: Beauty
Tempus: War
Torm: Law

Gods: Serve the greaters

Angharraadh: Wisdom
Auril: Winter
Bahamut: Justice
Berronar Truesilver: Family
Beshaba: Bad Luck
Garl Glittergold: Protection
Gond: Craft
Ilmater: Suffering
Loviatar: Pain
Luthnic: Caves
Meilikki: Forrests
Sheela Peryroyl: Beauty
Sseth: Serpents
Talona: Plague
Tiamat: Greed
Tymora: Good luck
Umberlee: Sea
Waukeen: Merchants
Zehir: Poison

Exarchs/ Demigods: Ascended mortals mainly, some have mortal worshippers

Abbathor
Arvoreen
Baervan Wildwanderer
Bahgtru
Baravar Cloakshadow
Berronar
Brandobaris
Callarduran Smoothhands
Clangeddon Silverbeard
Cyrrollalee
Deep Seshalas
Dugmaren Brightmantle
Erevan Ilesere
Fenmarel Mestarline
Fzoul Chembryl: Sevice to Evil
Garagos
Hoar
Hruggek
Jergal: Fatalism
Labelas Enoreth
Lliira
Maglubiyet
Malar
Marthammor Duin
Milil
Obould: Warriors
The Red Knight: Tactics
Sharess
Shargaas
Shevarash
Shiallia
Siamorphe
Solonar Thelandrira
Thard Harr
Uthgar
Valkur
Vaprak
Vergadain

Primordials:

Akadi
Bazim-Gorag
Grumbar
Istishia
Kossuth
Seven Lost Gods. (Includes Dendar, Kezef, and Borem of the Boiling Mud)

Archdevils: One for each of the nine

Baalzebul
Bel
Belial
Dispater
Glasya
Levistus
Mammon
Mephistopheles
[/sblock]

[sblock=Deity alignment according to RPGA]
LAWFUL GOOD
Amaunator
Berronar Truesilver
Chauntea

Moradin
Torm

GOOD
Angharradh
Bahamut
Corellon
Garl Glittergold
Ilmater
Mielikki
Selune
Sheela Peryroyl
Sune
Tymora

UNALIGNED
Gond
Kelemvor
Oghma
Silvanus
Tempus
Waukeen
[/sblock]

[sblock=Table of Contents]
Introduction

1: Loudwater
Basically an overview of the town, key personalities, and some short adventures -- 32 pages​
2: Adventuring
Advancing the timeline, quick history lesson, some mundane (heroic, paragon & epic) treasures, and a glossary -- 9 pages​
3: Magic
Spellplague effects on the land, critters & stuff, other fantasitc new features (like earthmotes) and some magic items & rituals -- 11 pages​
4: Cosmology
A run down on the dominions, realms of the Elemental Chaos, the Feywild & the Shadowfell -- 9 pages​
5: Pantheon
The Greater Gods, The Gods, The Exarchs (demi-gods), The Primordials & the Archdevils -- 10 pages​
6: Fearun and Beyond
This takes up a big chunk of the book. It has a quick overview and than launches into many different (new & old) regions of Faerun. The end of the chapter also details Returned Abeir and The Underdark -- 90 pages​
7: Threats
Here we get to see some of the bad guys. We get updates on some oldies (Zhents, Thay) and some details on the new guys in town (Order of the Blue Fire). We also get some stats for NPCs -- 46 pages​
Index

New Monsters (actually an index showing where these monsters are located in the book)

Fold out map
[/sblock]
 
Last edited:

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Jack99

Adventurer
As the WotC board isn't very reliable I will repost everything what Red Wizard and StarFyre2007 post about the 4E FR in here and I will keep the OP updated when new informations emerge.

Thanks for doing this. I love that Fzoul is still alive and kicking, and now a demi-god! He has always been my favorite NPC in FR.
 

Derren

Hero
Thanks for doing this. I love that Fzoul is still alive and kicking, and now a demi-god! He has always been my favorite NPC in FR.

Technically Fzoul died, but Bane raised him to be an Exarch before he passed away.

Update:
  • The church of Bane is still strong, even with the loss of Zenthil Keep and the citadel of the Raven.
  • Bane taking Lovitar as consort was a political move. He is now worshipped also by evil dwarfs and he absorbed the goblin deities.
  • Torm got Tyr's Job and the sphere of Law and now sits in the realm of Cellestia. Hes especially worshipped in the Paladin realm of Elturgard.
  • Tyr was apparently killed while fighting off a demon invasion. Cryric or his followers had likely something to do with that or even stroke the killing blow.
 
Last edited:

Plissken

Explorer
Luskan & Neverwinter are destroyed.
Wow.

Baldurs Gate has grow really huge, likely the biggest city on Faerun now.
Computer game made this city really popular.

Is there any word on the Underdark? Drow cities like Menzoberranzan? Ched Nesad (I think it was destroyed but never read the novels about it), etc.? What of the Silver Marches region?

Wow, FR seems dismal and grim. Accompanies the points of light setting well.
 

Derren

Hero
Is there any word on the Underdark? Drow cities like Menzoberranzan? Ched Nesad (I think it was destroyed but never read the novels about it), etc.? What of the Silver Marches region?

Sorry, I can't answer the questions. I just repost all the information I find on the WotC board here so people can read them when the WotC Board is down again (not that the ENworld boards are currently that stable) and to have a compiled list of changes and not have lots of tiny bits spread over 12+ pages of discussions.

Ask here: http://forums.gleemax.com/showthread.php?t=1073327
 


Baumi

Adventurer
For those like me, who are not knowledgable in FR ... how is the book itself(layout, graphic, usability,...)?
 

Derren

Hero
For those like me, who are not knowledgable in FR ... how is the book itself(layout, graphic, usability,...)?

Again, I don't have the book, I just collect informations about it from people who have it. Either ask on the WotC board or at http://www.enworld.org/forum/showthread.php?p=4425085#post4425085

Update:
  • Menzoberranzan still exists.
  • The Spellplague created "Plaguecaves" in the Underdark
  • The Great Rift tore open exposing even greater depths called "Underchasm"
  • The Sea of Fallen Stars, Shining Sea, and Great Sea flow into theis Underchasm.
  • Earthmotes hover over this chasm, some containing tunnels originally from the Underdark an inhabited by Underdark creatures.
  • The Witches of Rashemen still exists.
  • Rashemen was not affected much by the Spellplague, except that it is now home of even more fey.
  • During the Thay civil war the witches eliminated the Durthans.


Infos from Mean Eyed Cat
  • A part of Lurien survived. The Halflings there formed a seafaring/jungle society.
  • Maztica was replaced by Abier.
 

StarFyre

Explorer
hey
menzoberranzan is mentioned as the most powerful underdark city.

the map is too large to scan/draw a quick scketch off but a large part of the country collapsed into the underdark making the ..forgot name, like sparkling sea or something..a underground sea (the water source was from the sea of fallen stars) and there are ..ruins, etc on the map in that collapsed section. haven't gotten to the section on what they are yet....the aboleth still exist in/around sea of fallen stars/underdark.

Sanjay
 


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