I remember once working out a backstory whereby the Dark Sun world of Athas was actually Krynn, a couple thousand years later, in the timeline where Raistlin killed all the gods.![]()
That's actually a pretty good idea. I think I'll steal it.

I remember once working out a backstory whereby the Dark Sun world of Athas was actually Krynn, a couple thousand years later, in the timeline where Raistlin killed all the gods.![]()
I sure everyone did they're best, and I've said nothing but good things about everyone involved in the DL3e project. That being said, it worries me that there were several times in which stuff was snuck in that had nothing to do with the novels or any other prior gaming materials.
Now when I saw that stuff I was like "oh my, how clever. But that's not Dragonlance". Many of these things came as modifications of earlier DL Nexus stuff. That is a textbook example of fanon-to-canon.
What do you folks really expect?The war of the lance is the iconic part of Dragonlance. Its what made the brand. Without it and much of the fruit it bore, it wouldnt be popular.Much of the SAGA stuff on wasnt that good. And moved away from what made it good. *shrug*See that's what really bugs me. Dragonlance fans were frustrated for 10 years where the only books released were prequels of the WotL, and no modules were released. So when they finally did advance the storyline, any criticism of that storyline is seen as wanting to return to the previous way the brand was managed badly. That's a false dichotomy.
And it was a very nice adventure, too. However, most of the fellows that did Dl3e came from the old DL3e website, so compared to "classic" 'lance, it becomes just like the Magius language or like Noble Draconians: expanded universe aka, largely apocryphal, or to put it in the TVtropes.org way, the Inmates Running the Asylum.
Hell, most of the old fans that got out of DL don't count the Summer of Chaos onwards, as it was that stuff that alienated them from the setting.
Personally, while not a big fan of the Chaos War, I loved the War of Souls. It shook up the landscape, introduced new religious conflicts and new moral conflicts, and finally passed the torch from the Heroes of the Lance to the new generation. I thought it was long overdue and tastefully done, whereas the Chaos War seemed rushed and half-planned.
Besides, I absolutely adore the Klingon-esque minotaurs; the Krynnish version has always been one of my favorite D&D races.
As for tinker gnomes, well... tinker gnomes have become a universal concept in modern fantasy. Look at Spelljammer and Planescape. Heck, look at World of Warcraft! Tinker gnomes are no longer a strange concept that can only be played for comic relief.
... I grant you that gully dwarves, however, are comic relief. They've never shown up in my stories as anything else, and so are expendable as a concept at my table. Still, I don't ban them... who knows, maybe some day a good player will get ahold of the idea and impress me with it.
2) Mina replaced both Paladine & Takhisis as goddess of good and evil simultaneously
3) Shinare replaced Paladine as one of the patrons of the Knights of Solamnia. Shinare is the neutral goddess of trade.
5) Krynn was stolen and put in a new galaxy, where the gods couldn't find it.
The Dray. I'd forgotten about the dray. That could work. I'm not so sure about the tieflings. However, as long as the race is changed to fit into the setting instead of the other way around... then that might be okay.
But no gnomes, or orcs. And keep the PoL cosmology away from Athas!![]()
Wow do you not know what you're talking about. 1986... Drizzt kills a white dragon... go look at how many hit points white dragons had in 1e.
What traditional sense? Points of light is still a new concept, so there hasn't been any time to establish a tradition. Perhaps WotC wants to expand how we define points of light.
Its more so that they try and shoehorn 4e general stuff into each setting. So now there's tieflings and dragonborn in Dragonlance and the magic system could not revolve around the cycles of Krynn's moons.
Yet in the Chronicles no one solos a dragon without an artifact as backup. The full group had a hard time against one black dragon and the only time when a hero tried to attack a dragon alone he got killed in an instant while only inflicting a very minor wound.
See, I'd blame that on poor editorial control. In the beginning of Chronicles travelling around various nations was very limited. So much so that nobody among the 800 or so refugees knew that Tarsis was no longer a seaport, despite the fact that it was just a couple hundred miles away.Except that does not work. Even after the long years of war Krynn is more civilized than that where city states and kingdoms rule the majority of the continent and the danger does not come from wandering bands of monsters no one (except the PCs) can stop, but from armies trying to conquer the land.
FR wasn't butchered because of the edition changes, but the story changes.Exactly. WotC will try to insert everything from 4E into DL and to do that they will butcher the entire setting as many thing don't fit. It happened in FR and it will happen in DL, except worse as DL is not a kitchen sink like FR and it is even harder to insert 4E mechanic there.
See, I'd blame that on poor editorial control. In the beginning of Chronicles travelling around various nations was very limited. So much so that nobody among the 800 or so refugees knew that Tarsis was no longer a seaport, despite the fact that it was just a couple hundred miles away.
Likewise, nobody knew about the big honking perpetual storm in the Blood Sea among the companions. No one knew the fate of Xak Tsaroth. Elves, dwarves and humans all hated each other, and nobody had entered the respective lands of each other in a couple hundred years. Everything was very mysterious and unknown to the adventuring party.
I don't know if I would ... BUT "War of the Lance" would make a kickass adventure path in Dungeon.Who REALLY wants to play through the War of the Lance OVER AND OVER again (yeah.. I bought the updated versions... sure me). )