LostSoul
Adventurer
Why do 4e combats grind?
The combat grind is when a normal enounter - not a life-or-death, nailbiting struggle - lasts too many rounds. (A better definition would be helpful.) A lot of people have reported experiencing the combat grind.
I haven't experienced the combat grind in 4e. What is going on in my game that isn't in other people's? Hopefully we can figure out what the difference is for people like me and others who have the grind problem.
I think the first place to start is to look at why combats grind. Look at the numbers, how much damage PCs can dish out, how much monsters can take.
For what it's worth, here is some data from myself and Plane Sailing on encounter length. Note the huge differences in the length of combat in rounds.
[sblock=Encounter Length]
My game (5 PCs):
PCs (lvl 4?) vs. Crusaders of Torog (2 Trog Maulers, 1 Trog Impaler, 1 Trog Curse Chanter, 1 Angel of Battle; lvl 7): 9 rounds.
3 PCs - Wizard, Cleric, Rogue (lvl 3?) - vs. The Dead Walk (12 skeleton minions, 2 gravehound zombies, 1 lvl 4 elf archer; lvl 4): 6 rounds.
PCs (lvl 3?) vs. Skeletal Legion (2 skeleton warriors, 8+ decrepit skeletons; lvl 1+): 5 rounds.
PCs (lvl 3?) vs. Crypt of Shadows (10 zombie rotters, 4 zombies; lvl 3): 1 round. (Maybe 2.)
PCs (lvl 3?) vs. Ghoul Warren (1 ghoul, 12 zombie rotters, 2 zombies; lvl 4?): 2 rounds.
PCs (lvl 3?) vs. Some hobgoblins (Warchief, some soldiers, some grunts, deathjump spider; lvl ??): 5 rounds.
PCs (lvl 2?) vs. Torture Chamber (Hobgoblin Torturer (lvl 3 brute), Goblin Warrior, 3 Goblin Sharpshooters; lvl 2): 3 rounds.
PCs (lvl 2?) vs. Excavation Site (3 goblin sharpshooters, 2 guard drakes; lvl 2): 5 rounds.
PCs (lvl 2?) vs. A Lot of Hobgoblins (14 hobgoblin grunts, 9 hobgoblin soldiers, 1 deathjump spider, 1 hobgoblin archer, hobgoblin warcaster, hobgoblin warchief; lvl 10): 11 rounds. (They came in waves, and the PCs lost.)
PCs (lvl 2?) vs. Chieftan's Lair (8 goblin cutters, 5 goblin warriors, Balgron the Fat (lvl 4 lurker); lvl 4): 4 rounds. (Balgron was assassinated, coup de grace.)
PCs (lvl 3?) vs. The Shadow Rift (Kalarel, Scion of Orcus (lvl 8 elite controller), The Thing in the Portal (lvl 4 hazard), Deathlock Wight, 2 Skeleton Warriors; lvl 6): 7 rounds.
PCs (lvl 3?) vs. Cathedral of Shadow (5 vampire spawn, orcus underpriest, 2 human berserkers, 1 dark creeper; lvl 4): 5 rounds.
PCs (lvl 5) vs. The Devourer (1 gelatinous cube, 3 wraiths; lvl 5): 9 rounds (PCs lost this one).
PCs (lvl 5) vs. Pack Attack (7 hyenas; lvl 4): 2 rounds.
PCs (lvl 5) vs. Grimmerzhul Trading Post (4 duergar guards, Kedhira, duergar theurge; lvl 4): 4 rounds.
Plane Sailing's Game:
Recent fights were:
7x 4th level PCs against 1 tiefling heretic, 2 spined devils & 3 orc beserkers (6th level encounter), 8 rounds.
7x 4th level PCs against 3 Duegar Guards, 2 Arblalesters and a Duergar Theurge (5th level encounter), 10 rounds.
7x4th level PCs vs Ogre Savage, 2 Duegar Scouts, Duegar Theurge (4th level encounter) 9 rounds.[/sblock]
The combat grind is when a normal enounter - not a life-or-death, nailbiting struggle - lasts too many rounds. (A better definition would be helpful.) A lot of people have reported experiencing the combat grind.
I haven't experienced the combat grind in 4e. What is going on in my game that isn't in other people's? Hopefully we can figure out what the difference is for people like me and others who have the grind problem.
I think the first place to start is to look at why combats grind. Look at the numbers, how much damage PCs can dish out, how much monsters can take.
For what it's worth, here is some data from myself and Plane Sailing on encounter length. Note the huge differences in the length of combat in rounds.
[sblock=Encounter Length]
My game (5 PCs):
PCs (lvl 4?) vs. Crusaders of Torog (2 Trog Maulers, 1 Trog Impaler, 1 Trog Curse Chanter, 1 Angel of Battle; lvl 7): 9 rounds.
3 PCs - Wizard, Cleric, Rogue (lvl 3?) - vs. The Dead Walk (12 skeleton minions, 2 gravehound zombies, 1 lvl 4 elf archer; lvl 4): 6 rounds.
PCs (lvl 3?) vs. Skeletal Legion (2 skeleton warriors, 8+ decrepit skeletons; lvl 1+): 5 rounds.
PCs (lvl 3?) vs. Crypt of Shadows (10 zombie rotters, 4 zombies; lvl 3): 1 round. (Maybe 2.)
PCs (lvl 3?) vs. Ghoul Warren (1 ghoul, 12 zombie rotters, 2 zombies; lvl 4?): 2 rounds.
PCs (lvl 3?) vs. Some hobgoblins (Warchief, some soldiers, some grunts, deathjump spider; lvl ??): 5 rounds.
PCs (lvl 2?) vs. Torture Chamber (Hobgoblin Torturer (lvl 3 brute), Goblin Warrior, 3 Goblin Sharpshooters; lvl 2): 3 rounds.
PCs (lvl 2?) vs. Excavation Site (3 goblin sharpshooters, 2 guard drakes; lvl 2): 5 rounds.
PCs (lvl 2?) vs. A Lot of Hobgoblins (14 hobgoblin grunts, 9 hobgoblin soldiers, 1 deathjump spider, 1 hobgoblin archer, hobgoblin warcaster, hobgoblin warchief; lvl 10): 11 rounds. (They came in waves, and the PCs lost.)
PCs (lvl 2?) vs. Chieftan's Lair (8 goblin cutters, 5 goblin warriors, Balgron the Fat (lvl 4 lurker); lvl 4): 4 rounds. (Balgron was assassinated, coup de grace.)
PCs (lvl 3?) vs. The Shadow Rift (Kalarel, Scion of Orcus (lvl 8 elite controller), The Thing in the Portal (lvl 4 hazard), Deathlock Wight, 2 Skeleton Warriors; lvl 6): 7 rounds.
PCs (lvl 3?) vs. Cathedral of Shadow (5 vampire spawn, orcus underpriest, 2 human berserkers, 1 dark creeper; lvl 4): 5 rounds.
PCs (lvl 5) vs. The Devourer (1 gelatinous cube, 3 wraiths; lvl 5): 9 rounds (PCs lost this one).
PCs (lvl 5) vs. Pack Attack (7 hyenas; lvl 4): 2 rounds.
PCs (lvl 5) vs. Grimmerzhul Trading Post (4 duergar guards, Kedhira, duergar theurge; lvl 4): 4 rounds.
Plane Sailing's Game:
Recent fights were:
7x 4th level PCs against 1 tiefling heretic, 2 spined devils & 3 orc beserkers (6th level encounter), 8 rounds.
7x 4th level PCs against 3 Duegar Guards, 2 Arblalesters and a Duergar Theurge (5th level encounter), 10 rounds.
7x4th level PCs vs Ogre Savage, 2 Duegar Scouts, Duegar Theurge (4th level encounter) 9 rounds.[/sblock]