chronoplasm
First Post
Dragonaut
Role: Defender. You made a promise to raise this wyrmling dragon.
Power: ?Martial?
Armor: Cloth, Leather, Hide, Mail, Scale
Weapons: Simple melee, simple ranged, Military melee
Build Options: Chromatic Dragonaut, Metallic Dragonaut
Features:
Dragon Companion
At level 1, your dragon companion is a wyrmling. At level 11 it grows to become a young dragon. At level 21 it grows to become an adult dragon.
Choose one of the following types at level 1: acid, cold, fire, lighting, or poison.
*stats, coming soon*
Draconic Challenge
Whenever you or your dragon companion attacks a creature, that creature becomes marked.
Whenever a marked enemy makes an attack that does not include you as a target, either you or your dragon companion may make a basic attack against that enemy as a free action.
Raise Dragon
You may use the Raise Dragon ritual at level 1 even if you do not have the ritual caster feat.
Some Powers so far...
Wyrmscar Dragonaut Attack 1
At-Will. ???, Weapon
Standard Action. Melee Weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage, and the target gains vulnerable 5 to one of the following types until the end of your next turn; acid, cold, fire, lightning, or poison.
Increase damage to 2[W] + Strength modifier damage at 21st level.
Tiamat's Roar Dragonaut Attack 1
Encounter. ???, Fear
Standard Action.
Close burst 3
Requirement: Must be trained in Intimidate
Target: Each enemy in burst.
Attack: Charisma vs. Will
Hit: Push the target one square, and that target takes a -2 penalty to attacks until the end of your next turn.
Bahamut's Roar Dragonaut Attack 1
Encounter. ???
Standard Action.
Close burst 3
Requirement: Must be trained in History
Target: Each ally in burst.
Effect: The target gets a +2 bonus to attacks and damage against creatures marked by you.
This is just the basic idea of course, but what do you think so far?
Role: Defender. You made a promise to raise this wyrmling dragon.
Power: ?Martial?
Armor: Cloth, Leather, Hide, Mail, Scale
Weapons: Simple melee, simple ranged, Military melee
Build Options: Chromatic Dragonaut, Metallic Dragonaut
Features:
Dragon Companion
At level 1, your dragon companion is a wyrmling. At level 11 it grows to become a young dragon. At level 21 it grows to become an adult dragon.
Choose one of the following types at level 1: acid, cold, fire, lighting, or poison.
*stats, coming soon*
Draconic Challenge
Whenever you or your dragon companion attacks a creature, that creature becomes marked.
Whenever a marked enemy makes an attack that does not include you as a target, either you or your dragon companion may make a basic attack against that enemy as a free action.
Raise Dragon
You may use the Raise Dragon ritual at level 1 even if you do not have the ritual caster feat.
Some Powers so far...
Wyrmscar Dragonaut Attack 1
At-Will. ???, Weapon
Standard Action. Melee Weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage, and the target gains vulnerable 5 to one of the following types until the end of your next turn; acid, cold, fire, lightning, or poison.
Increase damage to 2[W] + Strength modifier damage at 21st level.
Tiamat's Roar Dragonaut Attack 1
Encounter. ???, Fear
Standard Action.
Close burst 3
Requirement: Must be trained in Intimidate
Target: Each enemy in burst.
Attack: Charisma vs. Will
Hit: Push the target one square, and that target takes a -2 penalty to attacks until the end of your next turn.
Bahamut's Roar Dragonaut Attack 1
Encounter. ???
Standard Action.
Close burst 3
Requirement: Must be trained in History
Target: Each ally in burst.
Effect: The target gets a +2 bonus to attacks and damage against creatures marked by you.
This is just the basic idea of course, but what do you think so far?