RangerWickett
Legend
And why would anyone use anything other than a dagger as a rogue? Higher hit percentage almost always overcomes extra damage, in my understanding.
That sounds more like a problem with Rain of Blows, since you could do the same thing with a Flail for even more damage. You couldn't sneak attack, of course, but the extra damage from the Flail would be better (and you could just use the Ranger MC and actually get to choose your skill).
And why would anyone use anything other than a dagger as a rogue? Higher hit percentage almost always overcomes extra damage, in my understanding.
Starfox said:I find all the deal-sneak-attack-damage-with-unusual-weapons feats really poor. A regular one-handed or versatile weapon is about equal to a rapier; in fact the longsword is basically a reskinned rapier. If you take a superior weapon you've paid two feats for the honor.
They already have stringent requirements, one race only each.I find all the deal-sneak-attack-damage-with-unusual-weapons feats really poor. A regular one-handed or versatile weapon is about equal to a rapier; in fact the longsword is basically a reskinned rapier. If you take a superior weapon you've paid two feats for the honor.
I can see reasons to limit this, in order to preserve the feel of rogues as light-weapon-users, but not to this extent. A prerequisite like Str 13, Con 13 should suffice.
And why would anyone use anything other than a dagger as a rogue? Higher hit percentage almost always overcomes extra damage, in my understanding.
Question: Do double weapons count as off-hand for both ends? If so I agree on the too powerful thing.
As the rules stand now, there is no differentation between "ends" of the weapon for it's properties.
For a double sword, the entire weapon is an off-hand weapon, a light blade, and a heavy blade.
For an Urgosh, the entire weapon is both a spear and an axe as well (and offhand), which means that you can use it with Rain of Blows (because it's a spear) and you can choose to use the 1d12 end to make attacks with. (You only have to do 1d8 when specifically making an attack with your off-hand).
It's very silly.
Agreed - there shouldn't be any SA penalty on them at all. The longsword feat is made pointless because of the existance of the rapier. The mace feat is made pointless by (a) the ruthless ruffian build, which gets mace proficiency & the ability to SA with maces with no penalty, and (b) the fact that maces are not as good as the default rogue weapons!I find all the deal-sneak-attack-damage-with-unusual-weapons feats really poor.
I find all the deal-sneak-attack-damage-with-unusual-weapons feats really poor.
And why would anyone use anything other than a dagger as a rogue? Higher hit percentage almost always overcomes extra damage, in my understanding.