Flipguarder
First Post
Damn Markn you on a roll. I suppose I just hate the power to begin with. If it were up to me I would make it an aura.
Damn Markn you on a roll. I suppose I just hate the power to begin with. If it were up to me I would make it an aura.
I just think that the line between attack and not attack could be much clearer than wotc has made it.
Yep. It's not an Interrupt triggered by "you take damage", it's an Interrupt triggered by "hit by an attack".Bend Space is not concerned with whether you use an attack. It is concerned with whether you -hit- with an attack.
That requires an attack roll... so no attack roll, no hit. (same as a power that triggers on a miss requires an attack roll)
Yep. It's just like being in the line of fire on Cleave. You neither attack nor hit (nor miss, for that matter) the target, so it won't trigger anything that relies on any of those conditions.He didn't hit on an attack because he didn't make one. He dealt damage.
If its one thing I learned with 4e, throw realism out the window. I once immobilized a ranger that was standing on a beam near the ceiling. I then proceeded to slide him off the beam (he failed his save) and I rolled damage for the fall. He looked at me and said he uses acrobatics to reduce the damage. I told him, he was immobilized and immobilized doesn't prevent you from doing anything else - just moving from that square.
From that point on, I gave up on realism.
What is the conundrum here? That he was immobilized and could still be pushed or that while immobilized he could still make an acrobatics check? It's tough to tell who is talking in your wording...
For me, I throw strict "realism" out the window any time I sit down to play any edition of DnD. Anybody that can be shot by 8 arrows, blasted by a dragon's breath twice, get knocked off a 30' cliff and still be swinging his sword while on fire and being burned by acid kinda strains the realism barrier for me...