malraux
First Post
Wasn't 4E supposed to be the D&D where you couldn't accidentally gimp your character? Where you couldn't make a choice so weak it would throw the game off?
Seriously, if 4E's balance is so tenuous that a player has to know that only an 18 can make an optimal character, how in the world do 4E proponents criticize 3E's system mastery aspect (with a straight face)?
For what it's worth, my 4E character was an archer ranger, and he didn't have max Dexterity. (He did have an 18, because he was a shifter. But he wasn't maxed out.)
Clearly one can make continually weak choices in 4e. Not using armor, picking mostly ranged powers for a mostly melee character, etc. Its just harder/less likely to happen. For example, the PHB is pretty clear that whatever is the key stat for your class should receive your highest stat allocation. An 18 isn't necessarily the best, especially if your secondary stats affect cool things.
With the point buy that's at the key to this, I would want to be sure the player didn't have a hangup about how things worked in 3e. IE, to be sure that he understood that now most of his attacks were Int vs AC, not Str, or that he knew that he could use a feat to use Int for basic melee attacks, both things that someone who hadn't read much of the rules might have missed.