I've been digging the Essentials versions of the various classes. I'm not sure if they hit the mark from a game balance point of view (especially the slayer), but the idea that a weapon attack is one payload that can encapsulate in different delivery systems really hits the mark. Moreover, a class's role outside of attacking things has been given far deeoer enphasis than the niche of utility powers (where they would often wind up neglected in favor of attack buffs).
This really shows with the thief. Would like to play one--but they're trapped in a hell of constricting, shoehorning weapon options. You don't even get the option to be the classic acrobat-thief with a staff.
I'm aware of the versatile duelist feat, which allows a rogue to use heavy blades, but like many feats it's worded with the (previously understandable) assumption that attacks are entertwined with powers ("... If a rogue power requires you to wield a light blade, you can use that power with a one-handed heavy blade and can also deal your Sneak Attack damage...."). I suspect this may be the case with many other feats as well.
So, is there any way out from under this?
EDIT--Sorry, wrong forum. Hopefully it will be moved to 4e discussion.
This really shows with the thief. Would like to play one--but they're trapped in a hell of constricting, shoehorning weapon options. You don't even get the option to be the classic acrobat-thief with a staff.
I'm aware of the versatile duelist feat, which allows a rogue to use heavy blades, but like many feats it's worded with the (previously understandable) assumption that attacks are entertwined with powers ("... If a rogue power requires you to wield a light blade, you can use that power with a one-handed heavy blade and can also deal your Sneak Attack damage...."). I suspect this may be the case with many other feats as well.
So, is there any way out from under this?
EDIT--Sorry, wrong forum. Hopefully it will be moved to 4e discussion.
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