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Rules Compendium pg 110 "You can ready a standard action, a move action, a swift action, or a free action"
So according to RAW, you can perform two Standard Actions in one round, right? The first is the Ready...the second is the Standard Action you declared. Does it say you somewhere that you can only peform on attack action per round?

I'm wondering if this Ready action allows a contradiction that slipped through the cracks...

FYI

d20 Source...http://www.d20srd.org/srd/combat/actionsInCombat.htm#fullRoundActions

You'll notice that "No Action" is specifically not defined as an action "type."
 

So according to RAW, you can perform two Standard Actions in one round, right? The first is the Ready...the second is the Standard Action you declared. Does it say you somewhere that you can only peform on attack action per round?

I'm wondering if this Ready action allows a contradiction that slipped through the cracks...

You either have no clue about the rules and you are learning them now, or you are obviously trolling. I won't just assume things and I will go for the first. Probably you should read the rules a bit more.

You can move then ready an other standard, move, swift or free action. Ready Action says that you do what you said you will do later. If RA was anything less than a standard action then you would be able to have two standard actions in a round. Now you just transfer your action to the ''future''.


No offense intended.
 

I like Delay, but Ready should be written differently AND have a different effect.

Something like:

Ready: Ready is a nonaction that allows you to ready any of the following actions: standard, move or swift. Free actions cannot be readied and any free actions you wish to take during your turn must be taken at the time you declare the ready action (i.e. on your initiative). Essentially, it is a way to split your turn so that part of your turn occurs at one point of the round and a second part, the readied part, occurs later. The readied part only occurs if the "trigger" occurs prior to the beginning of your next turn, otherwise the readied part of your turn is lost.

For example, you could initiate a maneuver (swift action), make a single attack on an opponent you are adjacent to (standard action), and declare that you are readying a move action to head directly for the door if the statue in the room animates into a dragon. If the statue begins to animate, you interrupt that action and move as indicated (likely provoking an AoO from the opponent next to you) prior to the dragon becoming fully animated. If the statue does not animate, you lose your move action that turn.
 

Two-Weapon Fighting is dictating the penalties you take, not your character. Interesting.

You really want to ride this train?

So you think they game is telling your character he has -6 in one hand and -10 in the other? Because your charcter is definitely aware of Weapon modifiers and ability modifiers and the amount of xp he has to the decimal. But nah man, that ain't metagaming. I'm sure Rafael Nadal knows just how much XP he needs to get to the next level and how much XP he get from the last tennis match.


Let's look at page 8. PHB
REROLLING


If your scores are too low, you may scrap them and roll all six scores again. Your scores are considered too low if the sum of your modifiers (before adjustments because of race) is 0 or lower, or if your highest score is 13 or lower.



Gee, I didn't know my character was rolling his scores. Because it obviously can't be referring to me as a player or Arrowhawk could possibly be right about the "you" referring to the actual person in the Delay action...can't be having that so we'll just burry our head in the sand and concoct whatever nonsense we can to make sure he isn't correct.

Now if I my character can only find some dice to roll...with a 1 Strength.

The RAW says you can make that determination at any point" but asking me to show where in the RAW it says I have to wait until my initiative to choose to Delay. I'd like to see where it says you can make that determination before your turn, please.

It's implicit by virtue of it not telling you when you have to make the determination. Like it's implicit that I can cross the street because the city statutes don't explicitly tell me I cannot cross the street. The Delay action also states, "you take no action."

If you voluntarily lower your Init roll....then your character does not have the option of action until your new Init comes up.

If you want to interpret that as your character voluntarily knowing his Init "result." Be my guest.

...it seems implied that the character will able to take an action (clear flat-footed moments before his initiative), choose to take no actions by delaying, and then potentially acting later on.
Except that's not what it states, does it? It says you choose to Delay...and "you take no action." The first precludes the other. You don't "choose" to take no action...you choose to "voluntarily lower your initiative result" and that decision precludes your character's ability to make a decision about acting.


You're inferring a choice is made about taking no action when none is offered. Let me put it to you this way...what action could you possible make and still Delay? None. So if you can't take an action...becauses you chose to Delay, it is sophistry to say that you chose not to take an action. You never had the option to begin with...because you chose to Delay. The decision to Delay occurs before your character is is given the decision to act. Once you chose to Delay...your character was precluded from acting...."you take no action."

Unfortunately, d20 RAW do not offer your character an option to do nothing, not be flat footed, and take an action later in the round. Those three together are precluded by the rules. You get two out of the three. You choose which two you want.


As always, play what you like :)





 
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Ready: Ready is a nonaction that allows you to ready any of the following actions: standard, move or swift. Free actions cannot be readied and any free actions you wish to take during your turn must be taken at the time you declare the ready action (i.e. on your initiative).

This is incorrect, though. The rules specifically state that you can ready a free action.

You just can't take a free action along with a different action that you have readied.

If you ready a free action, the free action ends up costing you the same as a standard action.

And, as I said in my XP to you above, the rules are written poorly in that it seems that the very act of readying is a standard action.

What the Ready action does is allow you to take your Standard Action later in the round if it is triggered.
 

Probably you should read the rules a bit more.
...didn' you say this a few posts back?

I am afraid I am unaware of the penalties of a ready action.
Just sand bagging?


Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).

So if it costs you a Standard Action to Ready...it would seem you are getting two Standard Actions if you can "ready" a Standard Action. Are you readying the Standard Action that it costs you? The rule seems a bit confusing on what the total Action costs is.

I'm not trolling, just wondering how other people are reading something that appears to be a contradiction.
 


So if it costs you a Standard Action to Ready...it would seem you are getting two Standard Actions if you can "ready" a Standard Action. Are you readying the Standard Action that it costs you? The rule seems a bit confusing on what the total Action costs is.

I'm not trolling, just wondering how other people are reading something that appears to be a contradiction.

I read it that by stating ready is a standard action (that in and of itself does nothing) it prevents you from taking 2 standard actions.

If it was a non-action then you could take a standard action and then use your non-action to ready another standard action for later.

By making it a standard action you are prevented from taking 2 in a round.
 

I read it that by stating ready is a standard action (that in and of itself does nothing) it prevents you from taking 2 standard actions.

I thought the same thing and researched it. You can find the thread in this forum.

I thought that "Readying" an action was a standard action, and that you could also ready a different standard action.

So, I incorrectly thought a character would take two standard actions in a round. The 1st would be him readying the action. The second would be whatever action he readied.

As it turns out, that is not correct.

A character can only take one Standard Action per round. He can take a standard action + a move action. He can take two move actions. Or, he can take a full round action.

He cannot take two standard actions.



The Ready Action basically allows you to take your one Standard Action later in the round. You take the action when it is triggered. The trigger is whatever you describe.

So, this is a legal Ready Action:

Thrallan walks up to the top of the bluff to look out over the plain, then he readies his spear, throwing it at the first enemy he sees.

Moving up to the plain his his Move action. His Standard Action is the throwing of the spear, but he won't do that until he sees an enemy.

As soon as he sees an enemy, he'll throw his spear at that target before the enemy gets to take his actions for the round.





Here's another legal Ready Action:

Silaigne looks out over the battlefield from his position on the rock. When the ranks of the enemy pass the edge of the forrest, he'll give the command for the archers to commence a cloud of arrows over them.

Silaigne first uses his standard action for the Spot Check, and he's readying a free action--his command for the archer to fire. The command is triggered by the bad guys passing the edge of the forrest.





Here's one more legal Ready Action:

The PC party is in full retreat beind chased by a family of trolls. Arttigne decides to cover his fellows escape. He swings around to face the oncoming trolls with his sword eager to taste their green blood.

Arttigne uses his Move action to retreat from the trolls and then turn to face the enemy. He then readies his sword to attack the first troll that enters his threatened area. That's a standard action triggered by the first troll to enter a 5' square around the character.




The D&D FAQ makes it clear that you cannot take a Free Action along with a Readied Action. Thus, Arttigne could not yell to his companions, "I've got the rear! Keep moving!" when he is taking his attack throw at an oncoming troll. But, Arttigne could use a free action and say those very words during his Move action, when he was running behind the other PCs.
 

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