Dragonwriter
First Post
I dislike the whole eidolon class feature right off the top. Having a second character who doesn't die? And an eidolon is more a character than a companion or familiar.
I have to take a bit of issue with this... It is summoned, therefore it doesn't die. No different from a Druid casting Summon Nature's Ally and spamming it. And if it is "killed", it can come back, just like a Druid getting a new Animal Companion. Except the eidolon takes healing resources to get it to full strength, while the AC takes a little time. It's a trade-off.
And unlike a Druid with an Animal Companion, I cannot spam my Summons as long as my Eidolon is around - or ever, unless I waste one of my precious, limited spells known on the Summon spell.
So what if it's more like a character? I take it, because it has personality and intelligence? It's no different than the Leadership feat. It's also able to enhance the characters and the RP, given something with a clearly-alien perspective.
The rules say that you summon a powerful outsider - yet it doesn't say that an eidolon gains outsider traits.
The outsider traits are in some cases granted automatically (Darkvision), or are evolutions (weapon proficiency). It is fairly well called out as an Outsider.
So I think it is more a mix of both. They are already quite powerful so giving them the ability not to need to eat or sleep a little over the top and would like to play them as native in this sense.
They're really no more powerful (and are really a lot less powerful) than a Wild Shape-ing, Summon-spamming Druid. Very little is up to such a bar.

Maybe it is something that comes about due to the nature of the special bond between summoner and eidolon. They do share magical item slots and have a life link.
This I can get behind. And also contributed to the reason I asked.
The rules are very unclear here so I will rule that eidolons need to eat and sleep (i.e. go back to their home plane) as it wouldn't effect play to much. The fire forest is something different, in the long run it will have little effect.
HM
The eidolon isn't around when the Summoner sleeps, so it does "sleep" then, so to speak. Like I said, I can get behind the reasoning of "through the connection to the Summoner, it has these foibles". Perhaps in a future update/errata, Paizo will clarify this issue.
(Just to clarify the above, I am accepting your ruling. The rest is presenting an alternative and a rebuttal to some of your claims.)
Walking Dad said:If he needs to eat... sorry dragonwriter I would say, keep him unsummoned and use the summon monster ability that only works as long as he isn't summoned...
I understand the reasoning on this, but I disagree. He's a boon in combat (attacks/damage, Trip, AC) and scouting (good Perception and Stealth). And really, what would you say if I suggested you not have a familiar, thereby giving up class features you/we need? A well-built eidolon is generally more useful in and out of combat than a familiar...
(I'm not actually asking you to do so, merely speaking hypothetically.)