andarilhor
First Post
Stances, Tricks and Aspects working with At-Wills
I am working in a houserule to make many of the essential features became options for the core classes, but keep blocked by the total transformation of the martial classes in the essentials books.
I am thinking of simply houserule to allow players to take the Stances, Tricks and Aspects by giving up their first level daily power, and at each level they would gain a daily power they get a extra stance, trick or aspect instead.
That's too much unbalancing for you guys?
And, one more thing, in the case above, a fighter will have the classic 2 at-will powers and 2 fighter stances. Would be too unbalancing allow the stances affect his at-will power as it affects his basic melee attacks?
I would like to see your opinion.
Thanks in advance.
I am working in a houserule to make many of the essential features became options for the core classes, but keep blocked by the total transformation of the martial classes in the essentials books.
I am thinking of simply houserule to allow players to take the Stances, Tricks and Aspects by giving up their first level daily power, and at each level they would gain a daily power they get a extra stance, trick or aspect instead.
That's too much unbalancing for you guys?
And, one more thing, in the case above, a fighter will have the classic 2 at-will powers and 2 fighter stances. Would be too unbalancing allow the stances affect his at-will power as it affects his basic melee attacks?
I would like to see your opinion.
Thanks in advance.