Olgar Shiverstone
Legend
Oooh! What sourcebook did the Caberdancer appear in? I've been looking for a distinctive class choice for my highlander barbarian and that sounds like it could be it.
Suppose I want to make a dual whip wielding character because it looks cool in my head. Should the system forbid it? No. Do I deserve special rewards for being creative and special? No. Or rather, you already got it when the system allowed you to portray the character you wanted to. You do not get to whine and mope however when MinMax does more damage than you dual-wielding axes. Axes hurt more than whips. That should not change just because they look cooler in your head.
I guess I don't consider being able to make the character you want and have him be roughly as viable as any other character a special reward. I want dual whip guy to be just a good (though maybe in slightly different ways) as Mr. Giant MacGreataxe. I want the student of the humble spear to be roughly as good as dual katana wielding emo drow guy. And if I want to make a character with a uranium cored combat yo-yo i'd prefer he be roughly as effective as the bog standard sword and board longsword guy. As you point out there are so many variables in D&D combat, and it is so abstract I don't really see why one weapon should be particularly more effective than an other.
Give characters another way of increasing damage, without having to make 6 attacks per turn. I like how, in 4e, Two-Weapon Fighting added to your main weapon's damage.
But rocks thrown by a sling in real life are better than Long bow, they just take more training (seriously Slings ashould be martial right beisde long bows). They can shoot about the same distance in real life.5) Not all weapons are equal. Maces are better than clubs, that's why people paid smiths to make them, rather than just using handy tree roots. The bow is a better ranged weapon than the rock. The rock is not ineffective mind you, I would not want to catch a rock thrown by a major league pitcher. But an archer has got better range, better accuracy, possibly a higher rate of fire, and the arrow benefits from having pointy steel bits on to bring the pain. There should not be a "Devotee of the hurled shist" presitge class to try and make stone throwing the equal of archery.
But rocks thrown by a sling in real life are better than Long bow, they just take more training (seriously Slings ashould be martial right beisde long bows). They can shoot about the same distance in real life.
D&D needs to stop with slingshot uses and use an actual sling.