mcintma
First Post
I want to talk about ability scores again. Here are humans with the highest ability scores of 20. This includes practice, experience and learned feats.
Ability Scores
Air Jordan has awesome stats

I want to talk about ability scores again. Here are humans with the highest ability scores of 20. This includes practice, experience and learned feats.
Ability Scores
Damage increases.
Given the abstraction of HP and hitting with tracks in the first place, doing more damage can be directly analogous to better aim and more force/skill with an attack.
No one can "make" you like flat math (and perhaps "limited" to your eyes) progression...no one can "make" you like a more Basic or 1e D&D experience...and no one should try to. By the same token, you should not be trying to tell everyone else what they like/want/should want is incorrect or misguided because YOU [think you] know differently.
Cheers and happy gaming.
-SD
I had thought that there was a quote somewhere mentioning ability scores now present BOTH raw talent and experience. A 20 str fighters isn't just strong, but he has trained to use his strength to its fullest advantage.
Am I making that up in my mind?
Steeldragons, actually, I am being won over by the flat math. You seem to be targeting me and verbally attacking me making this personal. I just want to influence the game as you are influencing the game. If you don't like my posts, then stop reading them and stop following me around criticizing me and not my ideas. If you continue dogging me like this I will complain to an administrator about YOU.
This isn't "personal" and I am not "verbally attacking you." I am quite sure I
--SD
A new question for you all.
Is everyone ready to retire a character after 20 levels?
Let's say that 1 module equals 1 level. After 20 modules, are you ready to start a new character?
Pathfinder seems to have limited character life to about 6 modules in one "Adventure Path" campaign. Yeah, it seems to workout o.k.
I've always got tired of playing a character after 30 levels. But I have played D&D immortals rules and found it to be fun at even higher levels.
Your take on this?
A new question for you all.
Is everyone ready to retire a character after 20 levels?
Why, though? The entire point of combat is abstracted. Simulationist combat is for LARP or seriously computer aided PnP (IMO). So hitting is an abstraction, where your blow required attention. Missing is where your blow did not.More effective/powerful hits? Yes, but not better accuracy. Assuming that defenses scale to some degree as well.