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I really wish the expertise dice would match the weapon dice of the weapon you are using.
I think a fighter will soon figure out there is no point in wielding that greatsword after a few levels, otherwise. Especially with Parry costing you HD, you could save a lot of Parries with that extra 1 AC from having a shield, which are directly transferred to your weapon damage via Deadly Strike.
I think someone did some zombie attrition analysis of that a while back, with a dwarf using a battle axe + shield vs greataxe, and the shield was more effective in the long run. Sort of like how Iron Dome is essentially an offensive weapon, strategically, since it allows you to attack without retaliation. Or like the Nato missile defense shield they wanted to plunk in Poland, but Russia didn't like it since it altered the balance of power. I'd only wear a shield if it were advantageous to do so.
A dwarf with a greataxe is doing 2d6, a battle axe 1d10 but gets hit 5% less often, meaning if you are using Parry consistently in cases of getting hit to reduce incoming damage, then you get one free expertise die back on your Deadly Strike for next turn. so 1d10 becomes 1d10 + 5% * 1d6 = 5.67 or something like that.
I really wish the expertise dice would match the weapon dice of the weapon you are using.
I think a fighter will soon figure out there is no point in wielding that greatsword after a few levels, otherwise. Especially with Parry costing you HD, you could save a lot of Parries with that extra 1 AC from having a shield, which are directly transferred to your weapon damage via Deadly Strike.
I think someone did some zombie attrition analysis of that a while back, with a dwarf using a battle axe + shield vs greataxe, and the shield was more effective in the long run. Sort of like how Iron Dome is essentially an offensive weapon, strategically, since it allows you to attack without retaliation. Or like the Nato missile defense shield they wanted to plunk in Poland, but Russia didn't like it since it altered the balance of power. I'd only wear a shield if it were advantageous to do so.
A dwarf with a greataxe is doing 2d6, a battle axe 1d10 but gets hit 5% less often, meaning if you are using Parry consistently in cases of getting hit to reduce incoming damage, then you get one free expertise die back on your Deadly Strike for next turn. so 1d10 becomes 1d10 + 5% * 1d6 = 5.67 or something like that.