Starfox
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In 3.0, 3.5, and Pathfinder you lose your dexterity bonus to armor class in certain situations, such as wen surprised, climbing, or balancing. There may be some realism behind this, but IMO it has absurd effects. What to have a swashbuckling fight balancing on the yardarms of a pirate ship? Who is good at this? As long as the Balance (Acrobatics in PF) roll is not an issue, the lowest-Dex character is best.
In 3.0 and 3.5, 5 ranks of Balance avoided this, but not in Pathfinder, where only Uncanny Dodge helps. But in neother game can you retain your Dex bonus while climbing unless you have a climb speed. Sure Uncanny Dodge fixes some of this, but only for rogues and barbarians - not for dextrous fighters or monks.
Anyone else found this odd and counter-intuitive?
In 3.0 and 3.5, 5 ranks of Balance avoided this, but not in Pathfinder, where only Uncanny Dodge helps. But in neother game can you retain your Dex bonus while climbing unless you have a climb speed. Sure Uncanny Dodge fixes some of this, but only for rogues and barbarians - not for dextrous fighters or monks.
Anyone else found this odd and counter-intuitive?