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D&D 5E "Damage on a miss" poll.

Do you find the mechanic believable enough to keep?

  • I find the mechanic believable so keep it.

    Votes: 106 39.8%
  • I don't find the mechanic believable so scrap it.

    Votes: 121 45.5%
  • I don't care either way.

    Votes: 39 14.7%

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There really is a movement to remove the dice from D&D isn't there?
tell me did you think having half damage on a save removed the dice from the game?

The world isnt THAT black and white. (Diceless and dicey mechanics are all over the place in the game and have been since the beginning)
 

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tell me did you think having half damage on a save removed the dice from the game?

The world isnt THAT black and white. (Diceless and dicey mechanics are all over the place in the game and have been since the beginning)

The idea that half damage on a save is somehow removing dice seems rather far-fetched. The half is half of a randomnly generated amount of damage using dice and the save is made with dice. I don't see the connection.


Garthanos said:
The topic of the moment was tradition trumping all else.

Actually it was respect for tradition being a viable consideration in a legacy product. Tradition is not the end all, but neither should it be a minor consideration.
 

Reading Mistwell's example, it strikes me, rather humorously, that if I did this sort of thing with my Wizard characters there are certain posters who would accuse me of "DM Force" and being a tyrannical sort of DM who was making it more difficult for the player to do what he wanted to do. :)

Yeah nobody said the fighter player isn't now going to have to put up with some of the same issues the wizard player has had to put up with for many years :)

If every time my kobolds see a wizard they all die unless they adjust their strategy...they adjust their strategy. If the kobolds see one of their own die every time the fighter stands next to them, they're going to adjust their strategy to not stand next to that guy.
 

Out of curiosity? How on earth can you not know the reference?

I've been posting for many many years, in general I agree with your views, and I have never once seen that reference to Linear Fighters, Quadratic Wizards. I've seen the argument, but not the acronym.
 

Yeah nobody said the fighter player isn't now going to have to put up with some of the same issues the wizard player has had to put up with for many years :)

If every time my kobolds see a wizard they all die unless they adjust their strategy...they adjust their strategy. If the kobolds see one of their own die every time the fighter stands next to them, they're going to adjust their strategy to not stand next to that guy.

I'm sure its good DMing when you do it. :)
 

Hey now, don't go bringing logic into this... Otherwise they might have to admit that LFQW isn't really an issue that can't be solved by a competent DM... :p

Of course it can be solved by a competent DM. I know it's easier to put me in a little box of predefined positions...but that's not reality. When you see me making the argument that wizards are overpowered as written in these threads, you let me know m'kay?
 

tell me did you think having half damage on a save removed the dice from the game?

The world isnt THAT black and white. (Diceless and dicey mechanics are all over the place in the game and have been since the beginning)

It's largely dictated by the situation.

Strap a bomb to yourself and total failure is possible if the bomb doesn't go off when you press the button. Partial failure is possible if the bomb was made incorrectly. Success is achieved when you're blown to pieces.

So even in that case there are three possible results. Removing total failure is wrong IMO.

Removing failure is like removing the ball from soccer to ensure that each child wins.
 

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Of course it can be solved by a competent DM. I know it's easier to put me in a little box of predefined positions...but that's not reality. When you see me making the argument that wizards are overpowered as written in these threads, you let me know m'kay?

If the shoe doesn't fit, you don't have to wear it. :)

The comment may not have been entirely directed at you, though it is your post I alluded to above. I have no intention of adopting damage on a miss for melee attacks, but if I did, I would doubtlessly DM much as you described.
 


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