Hey, back to Fate Aspects.
An example for someone familiar to comment on. The character has two aspects relevant to this scene, Defender of the Innocent and Why Did It Have to be Snakes? The rest don't play in. The scene was addressed before - a mother and child are threatened by a huge creature - but not a giant in this case. Instead, we tweak the scene to play on the character's aspects and it's a Giant Serpent.
Player: "I, the Defender of the Innocent, charge forth to save these good folk from the depredations of the Serpent!"
GM: "whoa there, cowboy. What happened to Why Did It Have to be Snakes? You should be cowering back in that cave. Compel. Spend a fate point if you want to approach the Serpent."
Player: "Well, I spent all my Fate points!"
GM: "Well I guess you will have one after you finish cowering and the Serpent finishes his snack."
We now have an unhappy player whose conception of his Defender of the Innocent character has been violated. And, if the player felt is fear of snakes should override, we could play out the same scene in reverse, with the GM compelling his "Defender of the Innocent" aspect.
What am I missing in the Fate mechanics, or is this a plausible scenario?
An example for someone familiar to comment on. The character has two aspects relevant to this scene, Defender of the Innocent and Why Did It Have to be Snakes? The rest don't play in. The scene was addressed before - a mother and child are threatened by a huge creature - but not a giant in this case. Instead, we tweak the scene to play on the character's aspects and it's a Giant Serpent.
Player: "I, the Defender of the Innocent, charge forth to save these good folk from the depredations of the Serpent!"
GM: "whoa there, cowboy. What happened to Why Did It Have to be Snakes? You should be cowering back in that cave. Compel. Spend a fate point if you want to approach the Serpent."
Player: "Well, I spent all my Fate points!"
GM: "Well I guess you will have one after you finish cowering and the Serpent finishes his snack."
We now have an unhappy player whose conception of his Defender of the Innocent character has been violated. And, if the player felt is fear of snakes should override, we could play out the same scene in reverse, with the GM compelling his "Defender of the Innocent" aspect.
What am I missing in the Fate mechanics, or is this a plausible scenario?