D&D 5E Second Wind


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I also agree that I think the solution is the inability to chain together short rests. They would have to make it a long one, or 'encounter' something to split up the rest.

One thought that comes to mind though is travel.

What if the players fought something, fighter uses second wind. The rest for 1 hr. They travel 2-3 hrs somewhere. Short rest again -- is that now a separate one? I guess yes -- given the travel could have 'encountered' something?
 

My thought being that if you can rest for 4 hours then you could likely rest for 8 hours. Why would a party only get resources back for the fighter and not the entire group?

You can only rest for 8 hours once per 24. So your "8 hours rest" may involve waiting 23 hours before then resting 8, or 31 hours.

And yes, people paying any sort of attention realize the rule should have been once per 16 hours.

By the rules you would need an encounter between short rests.

There is nothing what so ever in the rules about needing an encounter. That is a ridiculous 4Eism.

It specifically says, "A short rest is a period of downtime, at least 1 hour long..." which means a single short rest can last longer than 1 hour. The hour long is a minimum (floor) time frame, not a maximum (ceiling) time frame.

Yes, and at an hour the players get their abilities back. Use them, and rest again.

"At least" does not mean "as long as possible". You are being ridiculous.
 

There is nothing what so ever in the rules about needing an encounter. That is a ridiculous 4Eism.



Yes, and at an hour the players get their abilities back. Use them, and rest again.

"At least" does not mean "as long as possible". You are being ridiculous.

Stop being aggressive in your responses to me. I am not being ridiculous, I am giving you a serious response and if you don't like it then address what I am saying and not what you think of me personally, please. To "rest again" you would need to "end your rest". Your rest can last longer than an hour - so what is ending your rest? I didn't say "as long as possible". It says "at least", and that has meaning.
 

I also agree that I think the solution is the inability to chain together short rests. They would have to make it a long one, or 'encounter' something to split up the rest.

So after fighting something in the sewers and returning to the inn for an hour rest, the party can not then rest another hour, they must go to the thief's guild and murder a few people, THEN they can rest another hour.

Absolutely ludicrous. That is a good example of the bag of rats. Having to do something completely nonsensical in order to trigger an ability.

In this case there is NO SUPPORT in the rules for this. There is nothing stopping multiple short rests, which is good, because it makes no sense why there would be. I don't get why you would want to try and force bags of rats on players.
 

You can only rest for 8 hours once per 24. So your "8 hours rest" may involve waiting 23 hours before then resting 8, or 31 hours.

And yes, people paying any sort of attention realize the rule should have been once per 16 hours.



There is nothing what so ever in the rules about needing an encounter. That is a ridiculous 4Eism.



Yes, and at an hour the players get their abilities back. Use them, and rest again.

"At least" does not mean "as long as possible". You are being ridiculous.

You're new around here. You may want to tone it down a notch.

I get that you're passionate about this, but how exactly is Mistwell (and the rest of us) being ridiculous when he says that a short rest is one or more hours? Why do you believe that a short rest is just a single one hour stretch? Why does stringing a bunch of short rests together make sense to you in game terms, and how exactly are you describing what the Fighter is doing to warrant additional short rests to regain hitpoints?

In 4e there was a 5 minute rest, and yes, you could string them together. Short rests don't seem to work the same way in 5e, but I'm willing to accept that "at least" can potentially mean "exactly" if you're willing to explain to me why that would be.
 

Stop being aggressive in your responses to me. I am not being ridiculous, I am giving you a serious response and if you don't like it then address what I am saying and not what you think of me personally, please. To "rest again" you would need to "end your rest". Your rest can last longer than an hour - so what is ending your rest? I didn't say "as long as possible". It says "at least", and that has meaning.

Uh huh. Then the players, after an hour, end their rest by doing something more strenuous than eating or drinking. Maybe pass some time with a barmaid.

And then they rest for an hour.

I mean, seriously. You're just being intentionally difficult, dare I say, ridiculously so.
 

I'm willing to accept that "at least" can potentially mean "exactly" if you're willing to explain to me why that would be.

What your argument boils down to is that you have to go and murder something to be allowed to rest again. No other activity can be used to separate short rests.

And... enjoy your game, it's neither how the rules are written, how they're intended, or makes any sense at all.
 

Uh huh. Then the players, after an hour, end their rest by doing something more strenuous than eating or drinking. Maybe pass some time with a barmaid.

And then they rest for an hour.

I mean, seriously. You're just being intentionally difficult, dare I say, ridiculously so.

OK here are rules that irrefutably back up what I said. Link.
 


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