Mercurius
Legend
Actually, to get into the details, I'd be just as happy, if instead of Public Domain, 5E were to be released under a specific license which bars money from being charged for the content...which would permanently de-commoditize the contents...as long as the license still allowed for money to be freely gifted. Free Culture has to have monetary support, it's just that the receiving of the thing is clearly separated from whether that particular person donated or not. This is the way cultural services, such as traditional wisdom traditions and recovery meetings, are funded. RPG Now would need a Donate button.
All of which I like in theory, although my concern is that I still want artists and other creative types to make a living off of their work. Donations only may be difficult.
Perhaps kickstarter is a trend towards the direction your advocating, though. People are essentially investing in creative properties that they enjoy.
I do wonder, though, if what you are talking about is simply too advanced for the larger social-cultural-economic context that we live in, and thus too out of sync. I mean, I would love to see all artists and musicians offer their work freely (by donation) online, with perhaps only manufacturing and shipping costs charged for hardcopies (cds, prints, books, etc). But are we there yet?
I personally think a deeper change of consciousness needs to occur, one in which our values begin to shift from material wealth to deeper, more subtle qualities of health, well-being, self-actualization, etc. We simply are so far from that, although there are glimmerings.
One other detail though, is that the license allow for hardcopies to be printed and sold at-cost (with no royalty for the author), as long as a digital version is freely available, and as long as the URL for that download is printed on the front page of the book along with a statement saying that a free digital version is available.
Well again, why shouldn't the author receive remuneration? As some mentioned, time = money. Creators are paid for the time they put into their creations. I mean, I hear that you are speaking especially about people doing things like your Mystara projects. But would this extend to people offering their own unique creations?
I don't want to make money off of cultural services (even though, for simplicity's sake it sounded like that in my essay). I do want to be free to receive gift monies in unforced appreciation for my work. I want that for all cultural practitioners...which includes game designers.
I understand and appreciate that you're wanting to differentiate the threefold social order and not mix them up, but the thing I'd worry about is that if you leave money solely to the economic sphere, do people only make money through economic, functional, utilitarian work? Where does the artist fit into this?
The only way what you are talking about could really work, in my opinion, is with some kind of "citizen's stipend" - and yes, for those fearing the dreaded "S" word, that is socialism. I could imagine a society where all citizens receive a base stipend that is equal to the cost of living simply, but healthfully, with single-payer healthcare that includes services of one's choice (e.g. holistic, naturopathic). If someone wants more money, they work for it through various means - including donations for cultural services, and greater responsibilities in the economic and political spheres.
But we're so far from this. It would require, again, a shift in the way we think - in what we value.
I wonder how much flack I'd get if I put a donate button next to a Mystara aficionado-produced item? Maybe it would work. I'm glad to offer things completely free (and I do), yet it's better to also have the option of materially supporting each other freely for these cultural offerings.
Yes, I agree. I think the best we can hope for right now is if WotC offers some kind of open gaming license that allows you to do so.
Of course it's not a bad idea to invent my own world. Yet copyright law, as it has been extended, hinders humanity by making us have to re-invent the wheel over and over again. Copyright law lays minefields in the mind, to block anyone from following the path one cleared. An 18 year copyright (the length of one generation) is long enough for the creator to be materially supported while they bring forth another creative fruit.
Doesn't the owner of a copyright have the freedom to allow others to use their IP? This is where self-publishing is key to building towards the future you're talking about.
I invested decades of interest in Mystara. Yes, that may be misplaced time and sentiment. My essay is an expression of hope that my time and sentiment will not have been misplaced in a corporate box.
I hear that. I guess I'm also an advocate of people creating original works. I mean, why not do both? Offer up your Mystara stuff freely, but then begin work on something of your own design? You might find it liberating - no longer playing in a sandbox with someone else's toys.
That did happen, yet Hasbro overreacted and killed the golden goose. The cream would eventually rise to the top. Better for Hasbro to have initiated a sort of "WotC seal of quality" in association with Green Ronin, Malhavoc, and other top-notch companies, and to educate the game stores and distributors, than to try to clear the market through the 3.5 rupture (and then kill and split the market through 4E).
Well I agree, and it may be that they're doing something like this with 5E - licensing out projects to different "WotC approved" companies. It is clearly very limited so far, but hopefully we'll see further possibility in the future.
I am resolved to hold off at least until the Open Game arrives (or doesn't arrive) in early 2015.
Thanks for your thoughtful and inspiring response. I may take up some of your suggestions.
Hey, I'm just another bozo on the bus! But no problem. Keep up the dreaming and don't get discouraged by people's reactions!