[5e] Spell & Crossbones

I do think we've got healing pretty well covered, what with also having a trained physician on board, and especially if Katarina ends up with Inspiring Leader as a feat. I can always prep cure wounds as well as/instead of healing word if we need some added healing. I picked word on the basis that it's ranged, but it only heals half as much.

But in terms of a voodoo druid, maybe we could add some necromancy spells to the druid list? Maybe swap out a Circle Spell for Animate Dead? Or even adjust some other features to get it earlier? I haven't given this too much thought, but I could see taking a weakened version of Wild Shape (lower CRs all around?) in order to get Animate Dead earlier, maybe even being able to cast it as a 2nd level spell (instead of 3rd). If you even want it, that is, @Shayuri. I mean, zombie apocalypse is pretty played out, but vodoun zombi servants, those are still kind of...fresh. Paradoxically.
 
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If Barrington chooses not to take Inspiring Leader, I will take it. If he keeps with it, then he will have it to bless us with :)
 

@Quickleaf- More excellent work on the Fortunes, by the way. Really, just fantastic stuff. Makes me want to build more characters. I'd take Weather Pains, but I don't have room for it.

I *would* like to swap out a couple of cantrips (guidance, spare the dying) for the more fitting ghost rigging and mariner's boon. And yet I still wouldn't have a cantrip that deals damage. But I guess there's always guns for that.

Would it be alright to take those, even without the Ship Mage Fortune?
 

I'm not seeing Nia as being into the zombie thing. Animate dead, not needed. :)

I'm still really torn! This is a hard choice. The druid/ranger multiclass is fairly strong as multiclass spellcasters go, since the ranger spells use the same attribute... And the moon circle wildshape is kind of crazy powerful as I look at it.

But Nia will get feats faster, and have stronger spells...
 

So do you just open up your browser and check that way? I can certainly do it that way but Tapatalk does make it easier to keep track of what's going on. I like that I get popups if someone posts in my games while I am on. I am hoping Mal or Fireinthedust have some insight...
Yes, I have the main thread bookmarked and just access it thru Safari. But I don't get that cool popup from Tapatalk. Maybe [MENTION=6777934]Maldavos[/MENTION] or [MENTION=51930]fireinthedust[/MENTION] can offer insight?

@Quickleaf- More excellent work on the Fortunes, by the way. Really, just fantastic stuff. Makes me want to build more characters. I'd take Weather Pains, but I don't have room for it.

I *would* like to swap out a couple of cantrips (guidance, spare the dying) for the more fitting ghost rigging and mariner's boon. And yet I still wouldn't have a cantrip that deals damage. But I guess there's always guns for that.

Would it be alright to take those, even without the Ship Mage Fortune?
Thanks :) Hah, good that you want to build more characters! Means the Fortunes are doing their job as a story springboard.

Sure, feel free to switch up those cantrips for the ship mage ones without taking the Ship Mage fortune. I've heard (and seen in playtest) that spare the dying can be a real life-saver. I suppose [MENTION=51930]fireinthedust[/MENTION] has triage healing covered with Dr. Hawken, though.

EDIT: Also [MENTION=6781406]Unsung[/MENTION] I did up the maximum # of Mixed/Good Fortunes to 4 (technically 2 + 1/2 level, rounded down). In case you missed that.

I'm not seeing Nia as being into the zombie thing. Animate dead, not needed. :)

I'm still really torn! This is a hard choice. The druid/ranger multiclass is fairly strong as multiclass spellcasters go, since the ranger spells use the same attribute... And the moon circle wildshape is kind of crazy powerful as I look at it.

But Nia will get feats faster, and have stronger spells...
Haha, in situations like that I either default to whichever story has more juice to me or flip a coin. And while the group is likely to come to a verbal accord soon-ish, the actual written contract will take a day (in game) for du Tourbillon to write up. So there's still time, if it takes you thru the weekend say to create your character, to get in on the "ground floor" of the contract.
 
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[MENTION=20323]Quickleaf[/MENTION] Question! Believe it or not I have both Crossbones AND Black Sails sitting on my DVR. Is there one over the other that you think fits our setting better? Just want to figure out which one to watch first.
[MENTION=4936]Shayuri[/MENTION] Katerina's mother was a native of some sort... All that was really stated was she was from an Island village and her father (Kat's grandfather) was Chief of the tribe and able to cast wicked curses. Perhaps Nia is from the same area / village or perhaps even related... If you like character connections. :)
 

Quickleaf said:
I've heard (and seen in playtest) that spare the dying can be a real life-saver.

True, but in most games you don't have Lives. I feel like these two cantrips in particular are more preventative, at least in the short run. ;) I'd probably pick up spare the dying again when (and if) I hit my next level of cleric.
 

Dang! Flurry of posting! Ok, I just replied :) Splitting scene into tavern / veranda.

[MENTION=8058]Queenie[/MENTION] That's a tough call, both are really quite good and I've drawn inspiration from both. Maybe I'd lean a little more toward Black Sails (only, you know, more PG-13 cause of site rules). However, neither show has magic in it, so there's a big difference right there.

EDIT: And for those interested, you can find Badouin's stats over at the monster conversion thread & momentarily over in the Rogues Gallery.
 
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I'm able to use the Triage healing thing, but I chose Doctor really more because I can hack off limbs with my pact blade. Not inspiring, sadly. Um... But it'll be clean! Well, tainted by the deep ones... I'll let myself out, fine... ;)

This game is agony in terms of cool options to choose from, so struggle with this character until it works. Real agony, though, as the others can tell you. Start with Pirate, nautical themes, and see what the rules can do for you. I over-complicated earlier builds, and then decided to go for simple Warlock... with a homebrew race, and really odd feat choice. BS until it makes sense?
 


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