Emerikol
Legend
(Trying to be nice).
There is a lengthy discussion on the wotc boards about the healing options provided and there is a lot of debate about whether Wotc fulfilled their promises or they didn't.
I personally feel they are not going to meet the expectations they set based upon what I've seen mentioned so far.
So if anyone who possesses the DMG can comment on the actual healing options available I believe many of us would be very appreciative. This is the ultimate deal breaker for me so I am hoping what is in there is good.
If anyone wants to discuss what they feel would be acceptable healing options then feel free.
For me I need to be able to play without rapid non-magical healing. I want to play more in the tradition of 1e,2e, and 3e when it comes to healing. I don't mind the requirement that a group have a healing class. I do not want to non-magically recover hit points over night or during short rests.
There is a lengthy discussion on the wotc boards about the healing options provided and there is a lot of debate about whether Wotc fulfilled their promises or they didn't.
I personally feel they are not going to meet the expectations they set based upon what I've seen mentioned so far.
So if anyone who possesses the DMG can comment on the actual healing options available I believe many of us would be very appreciative. This is the ultimate deal breaker for me so I am hoping what is in there is good.
If anyone wants to discuss what they feel would be acceptable healing options then feel free.
For me I need to be able to play without rapid non-magical healing. I want to play more in the tradition of 1e,2e, and 3e when it comes to healing. I don't mind the requirement that a group have a healing class. I do not want to non-magically recover hit points over night or during short rests.