The Human Target
Adventurer
Yep.
And I meant to xp, not laugh
I'll take what I can get!
Yep.
And I meant to xp, not laugh
"Bounded Accuracy" is kind of a mis-nomer. It should be called "Bounded Difficulty".
The basic idea is that tasks don't really get harder over time, so a DC 20 is hard for a level 1 character and a DC 20 is still hard for a level 10 character. Characters do get slightly better, over the levels, but that just means they succeed more often at those DC 20 checks.
Didnt 2e have a similar range of AC and saves. I do remember fighters hitting on 2+ though a lot. Hmm maybe it is a new idea with the extension to hit rates too.
Yes. That is why 2E had a lot of rules for called shots (disarm, parry, cripple limb, etc.), so that the fighter had extra things to do with his extra to-hit bonus. 3E went in a different direction and made all those things character abilities instead of combat options. 5E leans more toward the 3E style but if you wanted to try a called shot to hit the monster in the eye, I would let you.
Yeah I am toying with the idea of allowing the -5/+10 mechanic as a substitute for old called shots idea.
I have been considering lowering it to -3/+6, the -5/+10 deal seems a tad extreme for 5th Ed.
It means lots of goblins can kill you even at high levels with your big boy pants on.