FormerlyHemlock
Hero
Too bad. The "minion takes no damage from a miss" mechanic, alone, made them so much better than just low-hp/level monster hordes.
They were a really cool innovation. Can't recall if it was GURPS or BESM that innovated them, thought...
I don't know whether BESM had it before GURPS, but GURPS had this in 1999 as part of a 75-point Advantage for Black Ops characters:
'If it isn't important, you can just kill it: That's without a die- roll of any kind. By taking a one-second Attack maneuver, any Scrub becomes dead. Or they can become unconscious or maimed, if you feel like it. They must be within reach (or yards equal to your DX, for ranged weapons). Characters or foes of signifigance (GMs discretion) are immune to this. If you have multiple attacks you can make multiple kills.'
http://www222.pair.com/sjohn/blueroom/grip.htm