AbdulAlhazred
Legend
I call complete BS on that.
Obviously the over and over theme of just pure ranting is true.
But there were NUMEROUS times when many different people, myself included, suggested ways to make the game better and we were attacked and spewed upon by 4E fans with just as much vitriol as any "h4ter" ever offered. The fundamental premise of 4E was unappealing to a very large number of people. And proposing changes to bring those people into the tent was decried as "backwards" and "fear of change", and we were told that if that was what we wanted then D&D didn't need us anyway because 10 new players would join the ranks for every one that that left.
I think there's plenty of room for many different experiences to have been had, and undoubtedly the same events can be seen in many different lights. I'd prefer it if the response was more along the lines of "I didn't see my suggestions being greeted with any enthusiasm by others." Part of the problem was the whole divisiveness. I don't know exactly where that originated from, but REALLY early on the first thing I started hearing was just exceedingly low brow unhelpful "this is just crap, its just like an MMO, its all just unmitigated gamist crap, blah blah blah." This is why [MENTION=6775031]Saelorn[/MENTION]'s "its not a video game" is so purely political and his attempt to cast it as a semantic argument so thin, because it was a bloody flag that was raised on day one sometime in July of 2008. Its not something you can answer with any intelligent debate. Its a pure "I hate your game" putdown.
So, I feel like you may well have felt branded with, and by some people were branded with some label you may not have deserved. OTOH you have to ask yourself with whom you sided in those debates. Was it such people? Maybe the reaction you got was related to standing too close to some people who did deserve to be painted with that brush? I don't know.
I'm also not sure what anyone could do during the time period in question. I think there was a lot of material and suggestions that were put forward around how to do different things with 4e, what it was all about, etc. quite early on. It took a couple years for people like myself to fully digest the game though, and even 7 years in we are still exploring the ramifications of 4e. It is quite clear it raises a lot more questions about what is central to D&D than 5e does.