mellored
Legend
Exactly.Or the fighter. Or the barbarian. Or the paladin. Or the wizard. We can do the same thing you are doing.
No one gets exactly what they think a particular class needs. Because they didn't publish it. WotC did. Saying that the battlemaster isn't a real warlord is no different than saying the illusionist isn't a real illusionist because illusionist used to be a class.
If an illusions fan thinks that the illusionist class is not illusionist enough, you can fix that by adding more illusion spells. Spells are modular. You can swap fireball for major illusion without making a new class.
Since warlord fan thinks that battlemasaters aren't warlordy enough, you need a new class to fix it.
Fighter is not modular. You can't swap out action surge, second wind, multi-attack, or d10 hit dice to make room for more maneuvers or combat dice.
If they kept the fighter like they had it in the playtest, with X superiority dice a turn, then it would also be modular and easy to simply swap out damage for maneuvers. But they chose to go with fixed class features. So i can't.