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D&D 5E Persuade, Intimidate, and Deceive used vs. PCs

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no I'm setting up the stimuli... Your character has a physical condition, one that in the real world no one has control over, but you get to decide how you react in game...

Sorry, no, you are establishing both the stimulus and the response as I have clearly shown, then asking for the player to take it from there. Some of us object to the DM establishing the response at all.
 

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Sorry, no, you are establishing both the stimulus and the response as I have clearly shown, then asking for the player to take it from there. Some of us object to the DM establishing the response at all.

you are being repedative... I do not set up the response, just the stimuli... reread the thread. If you really have a problem point me to a case were it would stop you from playing your character... I bet you can't without doing something I don't do...like telling people how to think or act.

I know you let all your players be DATA and turn off there emotion chips at will, but some of us like to roleplay as if we were living elves or humans or dwarves not a race of datas
 

you are being repedative... I do not set up the response, just the stimuli... reread the thread.

I don't need to reread the thread. You've been consistently wrong on this point from go. And now you've provided me with a great way of showing you, again, what you're doing using your own words: DM establishing both the stimulus and the response. Thank you for that. It perfectly shows what you are doing that is objectionable to some people.

If you really have a problem point me to a case were it would stop you from playing your character... I bet you can't without doing something I don't do...like telling people how to think or act.

That's easy. You're telling me my character is intimidated by Beat Horsedeath and I don't want the DM to establish my character's response to that stimulus.

I know you let all your players be DATA and turn off there emotion chips at will, but some of us like to roleplay as if we were living elves or humans or dwarves not a race of datas

I let my players determine their own characters' response to stimulus when an NPC tries to deceive, intimidate, or persuade them. That doesn't make them less "real" than whatever it is you're doing.
 

I don't need to reread the thread. You've been consistently wrong on this point from go. And now you've provided me with a great way of showing you, again, what you're doing using your own words: DM establishing both the stimulus and the response. Thank you for that. It perfectly shows what you are doing that is objectionable to some people.



That's easy. You're telling me my character is intimidated by Beat Horsedeath and I don't want the DM to establish my character's response to that stimulus.



I let my players determine their own characters' response to stimulus when an NPC tries to deceive, intimidate, or persuade them. That doesn't make them less "real" than whatever it is you're doing.
Oh, goodness, I sure am glad that you told me that you aren't telling everyone else that they do it wrong and that your way is the only way, because, if you hadn't told me you don't do that, I would be convinced that's exactly what you're doing here.
 

I don't need to reread the thread. You've been consistently wrong on this point from go. And now you've provided me with a great way of showing you, again, what you're doing using your own words: DM establishing both the stimulus and the response. Thank you for that. It perfectly shows what you are doing that is objectionable to some people.
nope your still wrong and unable to walk in someone elses shoes... try role playing, and put your self in my point of view...


That's easy. You're telling me my character is intimidated by Beat Horsedeath and I don't want the DM to establish my character's response to that stimulus.
try again...

I let my players determine their own characters' response to stimulus when an NPC tries to deceive, intimidate, or persuade them. That doesn't make them less "real" than whatever it is you're doing.
it's as unrealistically as data turning off his emotion chip... it is the only example I can find of CHOOSEING not to be intimidated... Now if you can find me a better example go for it. As long as you are argueing that I'm taking away choice you are telling your players to all play androids....
 

nope your still wrong and unable to walk in someone elses shoes... try role playing, and put your self in my point of view...

I suggest reading what the Basic Rules have to say about roleplaying. It's right on page 66. For the record, I have not impugned your ability to roleplay. I have said that you are wrong in thinking that you're not determining a response for the player's own character by establishing that the character is intimidated.

You're, of course, not wrong for playing it that way. But at least take ownership of what you're doing. I don't see why you'd hesitate from doing that if it's what you and your players enjoy.

it's as unrealistically as data turning off his emotion chip... it is the only example I can find of CHOOSEING not to be intimidated... Now if you can find me a better example go for it. As long as you are argueing that I'm taking away choice you are telling your players to all play androids....

I'm not telling my players how to roleplay their characters at all. That's the difference between us.
 

You are not reading you are making up something and saying it's true...I take no control
I suggest reading what the Basic Rules have to say about roleplaying. It's right on page 66. For the record, I have not impugned your ability to roleplay. I have said that you are wrong in thinking that you're not determining a response for the player's own character by establishing that the character is intimidated.

You're, of course, not wrong for playing it that way. But at least take ownership of what you're doing. I don't see why you'd hesitate from doing that if it's what you and your players enjoy.



I'm not telling my players how to roleplay their characters at all. That's the difference between us.
No the diffrence between us is I can see some merit in your way and a time and place for it but not always...you are stubuen and pigheadwd and won't see that you are not always right
 

You are not reading you are making up something and saying it's true...I take no control
No the diffrence between us is I can see some merit in your way and a time and place for it but not always...you are stubuen and pigheadwd and won't see that you are not always right

On the contrary, I'm absolutely right with regard to my own preferences. I wouldn't like it for the DM to establish my character's response to stimuli in the manner you have described. I therefore see no merit to your approach where I am concerned. Whether you and your players enjoy what it is you do is what matters though.
 

On the contrary, I'm absolutely right with regard to my own preferences. I wouldn't like it for the DM to establish my character's response to stimuli in the manner you have described. I therefore see no merit to your approach where I am concerned. Whether you and your players enjoy what it is you do is what matters though.
You don't want the DM to use the rules for stimuli...aka how intimidating is the orc
 

You don't want the DM to use the rules for stimuli...aka how intimidating is the orc

How intimidating the orc tries to be is the DM describing the environment. I see no need for the rules to come into play at this point because there is no uncertainty as to how the characters respond - they respond according to the players' desires.

But I'm not even objecting to the use of dice to inform the DM's description. That's none of my business as a player - I only care about the description itself, not what informed it. Rather, I'm objecting to the DM establishing my character's response to stimuli e.g. "You're intimidated."
 

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