D&D 5E Sorcerer/Warlord - Is 5E SRD The Solution or AL The Problem?

If they do come through with the content, they'll have at least done everything they could to succeed at the goal.

'Lead a horse to water' and all that...

No, I meant what if they do fail? Obviously they disappoint a small segment of the fanbase, but then what? What happens after that?
 

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No, I meant what if they do fail?
Then it's a failure. It was a noble goal, but they'd've failed to carry through if that were the case. I'm not going to draw some edition-war-style line in the sand and comically threaten to ragequit or prophecize calamity or anything. A project can fail at it's stated goal, even it's declared raison detre, and still change direction or succeed in other ways.
 

I think that the srd doesn't help that much, except that if DMs start regularly using third party sources, things become easier for everybody. The "Official" solution (a warolrd class and sorcerer fix from the designers) is more desirable because it carries no munchkin stigma. Being AL legal would be the best possible result, but not necessary.
 


What does it do? does it really solve the issues with battlemaster and purple knight? (merely there is no space in the fighter for a full support character?)


This is actually a very valuable point to anyone who wants to sell their items. For things like class/subclasses, you should really probably put a summary or preview. There are SO many varients of a warlord out there and everyone has different ideas, that before someone puts down money for it, they're gonna want to know if it is something they'd actualy want.
 

Some...many...will never accept a new beasty ranger, sorcerer, or warlord unless it is from WotC.

But, warlord, is this a warlord discussion? Those don't go here. SRD or no!
 



No, I meant what if they do fail? Obviously they disappoint a small segment of the fanbase, but then what? What happens after that?

It's worth bearing in mind that if "disappoint(ing) a small segment of the fanbase" means 5e as failed it's reunify the fanbase mission, that means it's doomed to failure - there will always be someone who is unhappy.

But I'm pretty sure WotC's goal was never to get everyone on-board, because they'll have known that was never going to happen. I daresay they're happy with the number they've got already, and anyone that DMguild brings back into the fold is a bonus. (The difference between a success and a resounding success, if you will.)
 

5E needs to tackle for a lot of players is the perceived lack of workable Sorcerers and Warlords. Bring up either of these classes and there will be a lot of people who will make a lot of responses in the thread about what they feel are the faults of them (or the fact that WotC's Fighter workarounds aren't enough.)

Now whether or not their issues are justified is not the purpose of this thread, and indeed we have seen many threads already about it from both sides

I feel I've missed something. I am familiar with the whining about warlords, but I haven't seen much complaining about sorcerers. And WotC has already provided some extra sorcerer options - storm, favored soul, etc. What specifically is the "problem" with the sorcerer?
 

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