D&D 5E Was I in the wrong?

At the tables I play, no phones. Put them away, put them on silent, etc.* I play on Roll20 a lot and you can't stop it, but it's noticeable when someone is multitasking, and is really annoying since it slooooows the game way down. So, I feel ya.

With friends or face to face you can socially control that. Which is what you should do with your friend. Example: The guy who played a frost cheese minotaur in our 4e game was constantly looking at his phone. We talked to him out of game, but he kept doing it (out of habit - he did it everywher). So, other players would start pointedly ask him questions or the DM would randomly ask "Hey, what's your AC?" or "How many hit points do you have left?". When he'd look up, everyone would say "quit looking at your phone". During combat the DM would announce "wizard is up, and then minotaur"; after the wizard said "I'm done with my turn", the DM gave minotaur (quite) a few seconds then went on "OK, psion, it's your turn". That's what cured him of it, missing combat.

Point is, if it bothers you, then your group should say something or do something; whatever you think will work best. You and his fellow players control what happens at the table - and if y'all let him continue, can't blame him for thinking you're all OK with it. That goes for whatever - cell phone, drinking, swearing, whatever.

As for him being salty: If it seems like the rest of the group was OK with it, then just tell salty point blank "You know if you were more engaged in the game and not your phone, you could help make sure the game goes the way you want. If you're going to abdicate that to check your Facebook or whatever, that's really on you, not the DM". If he's just voicing the groups frustration, then you might consider asking them how they would have preferred you play it, note their answer for the next time, and move on.

* And please, don't give my any "I need my phone" nonsense. I'm over 40 - I remember what it was like before cell phones. We survived just fine.
 

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He didn't have to mention it in the shop. The player was made aware of it prior to the sale and sometimes forgetful stuff happens. I personally would have given the PC a roll to remember, but sloppy sales on the part of the player is the player's fault. Players don't need their hands held like a toddler to prevent them from making mistakes.

Doesn't matter. Diff scene now
 


Dm never mentioned ring in shop. Lie of omission for sure

Well, first I think you meant "committed," unless the Dungeon Master was in the habit of pardoning or otherwise shortening someone's prison sentence (or, perhaps, the DM was travelling to work).

I also appreciate that you, having not been there, manage to state something is a lie ... not just any lie, but a LIE OF OMISSION. Oh noes! Perhaps it was a fraud, as well? This is so serious, that the Ranger should probably be able to take the DM to D&D Court, because the DM, by an act of omission of a material statement of fact, with the DM's knowledge that said statement was both material and pertinent, and with the DM's knowledge that the omission would induce the Ranger to rely upon it, would cause the Ranger to rely upon said omission in parting with an item of value. Once these elements are proven, the D&D Court could ORDER the DM to return his ill-gotten gains from FRAUD.

Or, maybe, we can take the representation at face value. The players messed up. Because of that, they will have to chose whether or not to execute a heist to get them back. And life goes on. Now, that may not be as satisfying as calling people LYING LIARS OF OMISSION despite having no personal knowledge of what happened, but a heist does sound like a lot more fun.
 

Doesn't matter. Diff scene now

I does matter. 1) the scene is not just the DM's to frame. The players help frame it via their PCs actions. In this case that PC action was to forget the ring and gauntlets. 2) the scene is framed in context, and if the context is, "PC has forgotten about ring and gauntlets.", there's no reason for the DM to call attention to it.

The DM is not obligated to treat the players like toddlers and hand hold them so that they never make a mistake.
 


Nope. Dm job to frame scene

I am afraid that we need more specifics to decide if the DM improperly framed the scene. If the player said "I grab the bag of armor to bring to the blacksmith" then I would definitely leave it up to him to remember what is actually in the bag. If the player just said "I get the suit of armor checked out" that is a different story, but we would need the exact quote from the player to formulate a full response.
 


It was effectively an omission, though. The DM was clearly more than willing to let the players sell valuable items for nothing even close to their actual value. The blacksmith doesn't know that the items are valuable, yet immediately after selling them the blacksmith (played by the DM) now suddenly won't sell them? I don't buy it. This seems like the DM is punishing players for something out of game and bringing his beef into the game.
 


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