The first response tells you that the presence or absence of elves might not wreck the game in the way you fear - if gnomes are better, maybe gnomes can help make the game into something that's not a hack-and-slash dungeon crawler without beauty.
OK, I can sorta see that, as a response to the phrasing of the extreme case, rather than to the bottom line of what it's actually asking for....
For the second response, if you're interested in the experience the elves brought, you should be really interested in hearing about the negative side of that experience, and about the trade-offs it entails.
Really? You don't think a fan of some past game element wouldn't be quite familiar with it? And it's not like the example was a warning that you might not really want what you're asking for, but a justification for denying it outright. OK, so there might be a trade-off involved for those who opt in, for the 'majority' that don't, there is no issue, why bring them up?
Bottom line, both are denials, both are exclusionary. However polite or rationalized, however impolite or histrionic the initial request or complaint or even demand might have seemed.
I remember reading about charging sorcs on the forums. 4e is crazy in just...
I haven't noticed a 5e fetish yet, not like spikes or charging, anyway. I guess casting, but that's too obvious. :shrug:
Agreed on the prepped thing, but why can't sorcerers just have a smaller total list, but cast any spell on that list of a level they can cast, no prep, no spells known.
The smaller the list, the more concepts you squeeze out?
More the spell point idea I posited early in the thread, with modifiable cantrips, etc
Has it already been brought up, "what about just letting Sorcerers use a mana point system instead of slots?"
Warlocks: near as I can tell, the patron is entirely flavor text. Nothing is reinforced mechanically....there are mechanical bits that reinforce becoming a draconic person built into the draconic sorcerer.
Patron is essentially your sub-class, and glancing again at The Fiend, it looks pretty signficant. Nothing quite like 'having scales' but you get a demonic style resistance, and can throw people into Hell... If you can ignore all that, you can probably manage to pretend that your 13AC is from an 'instinctive ward' or something - or even that your 'wings' are, IDK, a magic carpet.
I'd be fine with invocation style options that let you grow armored scales, or whatever, but IMO it shouldn't be built into the class.
Well, built into a sub-class. All you'd need is a less locked-in sub-class.