L
lowkey13
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*Deleted by user*
More so than during the edition-war, I'd think. Of course, even without a death-to-the-edition agenda driving critics & apologists, there are distinctions to be drawn.But do the equally small but vocal group of posters starting threads really want to fix the issue?
That retreat into subjectivity has been a thing, and, again, I like to think, it's a lot less of a thing now than it was at its worst. Even so, there is still a distinction between facts and opinions about facts that often gets lost. "I hate that fighters cast spells," for instance, is both a fact (fighters, specifically EKs, do definitively cast spells in 5e) and an opinion (the speaker does not approve). Disagreeing with the opinion is different from denying the 'problem.'There is, to coin a phrase "a huge problem" with people making broad sweeping claims about there being general problems with 5th Edition, expressing these as universal truths everyone should recognise as valid, and then, when called on it, rapidly redefining their position as merely their personal opinion and therefore not open to criticism or contra argument.
I'll see if I can find it...I gave an example to Tony Vargus about how you could incorporate item magical powers into character's builds via some form of economy, and that comment died because this is an argument thread.
Sounds like fixes were provided, even if only in the form of click bait.This thread was never about providing a fix or house rules. From your first post it was a rant thread. You posted a complaint, said the linked blog offered fixes
It's tricky.More so than during the edition-war, I'd think. Of course, even without a death-to-the-edition agenda driving critics & apologists, there are distinctions to be drawn.
There's fixing the issue in your own campaign (which you can generally do without even resorting to formal variants - choosing which options to make avialable, customizing challenges & rewards and making rulings in the right directions), there's fixing the issue with a self- or community-authored house rule or DMsG/EN5ider/3pp product, and/or there's fixing the problem in the system, itself.
I think it's the last, which is essentially whining about a perceived problem in the hopes a fix might some day appear in a UA or supplement, that deniers really are jumping in reflexively to oppose. Annoying as that may be, it's still 'constructive' compared to toxic discourse of the edition war.
Yet there's also a horror of errata of or additions to the official system (however optional) that's quite inexplicable (considering that you can just decline to ever use either). Just as inexplicable as the desire to criticize the system for the sake of making it look bad, rather than to find a solution. Both are unnecessary levels of negativity.
That doesn't sound tricky. If you're not opposed to it, there's no need to preach against it...It's tricky.
I don't think anyone is actively opposed to the idea of a magic item economy in theory.
That's a judgement for the folks doing the writing to make, I'd think. "Can we squeeze in a more detailed system?" "Is there a forthcoming supplement where it'd fit?" Doesn't seem like questions any of us are qualified to answer on their behalf. Speculation's always possible - and who could stop a fan from speculating - it's just not worth much.That something could be written in an official sense. Back when we had a release schedule like 3e or 4e, it would make sense.
Nod, the thing about 'other content' is that it's easy for most any other fan to think of some other content they'd want more than whatever's under discussion ATM - but it won't be the same content.So that content - if done in an UA or in a book - has to come at the expense of other content, which might be much more needed.
Nod, it is a little ugly. More of the above, dismissal by appeal to hypothetical popularity, really.This is a little ugly. Because it does come down to personal tastes and priorities. What is desired now vs later. What I tend to baulk at is the idea it needs to be done right now, when there's so many other aspects of the game or play styles that are completely unsupported. It seems odd to focus on something that is in the game, albeit not to the degree desired.
And yet those are half the posts on this forum...That doesn't sound tricky. If you're not opposed to it, there's no need to preach against it...
I have zero problems with posters posting actual houserule suggestions.
I have large problems with posters posting posts to the effect of
- there is no problem
- running as intended
- wotc has changed direction
- you can fix it yourself you know
Why? Because that does not bring me any closer to a resolution.
Just accepting a deficiency (or worse, apologizing for WotC's inability to provide official support) gets me nowhere.
So the difference is: "have you tried adding X to Y, or have you tried replacing M with N" is constructive.
Merely repeating the truism "don't complain, WotC doesn't prevent you from fixing it" isn't. Don't just say "you can houserule". I already know this. Stop telling us things everybody already know. Say what specific houserule you suggest.
Saying things like "you don't need X, you just need to play differently" or "you can always make up Y on the fly" are thoroughly unwelcome. These posts question the very premise of the thread. In my opinion, such posters should be moderated harshly, since all they do is add to the acrimonity of the forum.
I sincerely hope ENWOrld will start experimenting with "plus threads" where we can finally report posts that aren't posted in the spirit of the OP.
Of course, other people are free to start such threads as well. The question is: will they?
As a closing remark: From my perspective, the fact we are now undeniably discussing something else than the problem of D&D supplying gold but providing only downtime options for spending it, means someone has successfully derailed the thread. I emphatically wish this was considered bad form, and something moderators would act upon if reported.